int spec_accepted = VerifyClientEntity(client, false, false);
if(spec_accepted > 0 && IS_PLAYER(client))
{
+ bool caller_is_observer = (IS_OBSERVER(caller));
Spectate(caller, client);
+ if (caller_is_observer)
+ TRANSMUTE(Spectator, caller);
}
else
- sprint(caller, "can't spectate ", argv(1), "^7\n");
+ sprint(caller, "Can't spectate ", argv(1), "^7\n");
}
else
sprint(caller, "cmd spectate client only works when you are spectator/observer\n");