#include "vote.qh"
-#include <server/defs.qh>
-#include <server/miscfunctions.qh>
-
#include <common/command/_mod.qh>
-#include "vote.qh"
-
-#include "common.qh"
-
-#include "../g_damage.qh"
-#include "../g_world.qh"
-#include "../teamplay.qh"
-#include "../race.qh"
-#include "../round_handler.qh"
-#include "../scores.qh"
-
-#include <server/mutators/_mod.qh>
-#include <common/gamemodes/_mod.qh>
-
#include <common/constants.qh>
-#include <common/net_linked.qh>
+#include <common/gamemodes/_mod.qh>
+#include <common/items/inventory.qh>
#include <common/mapinfo.qh>
+#include <common/net_linked.qh>
#include <common/notifications/all.qh>
#include <common/playerstats.qh>
+#include <common/stats.qh>
#include <common/util.qh>
+#include <common/weapons/_all.qh>
+#include <server/client.qh>
+#include <server/command/banning.qh>
+#include <server/command/common.qh>
+#include <server/command/vote.qh>
+#include <server/damage.qh>
+#include <server/gamelog.qh>
+#include <server/intermission.qh>
+#include <server/mutators/_mod.qh>
+#include <server/race.qh>
+#include <server/round_handler.qh>
+#include <server/scores.qh>
+#include <server/teamplay.qh>
+#include <server/weapons/accuracy.qh>
+#include <server/world.qh>
// =============================================
// Server side voting code, reworked by Samual
// If the vote_caller is still here, return their name, otherwise vote_caller_name
string OriginalCallerName()
{
- if (IS_REAL_CLIENT(vote_caller)) return playername(vote_caller, false);
+ if (IS_REAL_CLIENT(vote_caller)) return playername(vote_caller.netname, vote_caller.team, false);
return vote_caller_name;
}
{
if (game_stopped)
return;
+
+ PlayerStats_GameReport_Reset_All();
if (round_handler_IsActive())
round_handler_Reset(game_starttime);
}
shuffleteams();
shuffleteams_on_reset_map = false;
}
+
+ FOREACH_CLIENT(true, {
+ if (time <= game_starttime)
+ accuracy_reset(it); // for spectators too because weapon accuracy is persistent
+ if (!IS_PLAYER(it))
+ continue;
+ if (STAT(FROZEN, it))
+ Unfreeze(it, false);
+ player_powerups_remove_all(it);
+ entity store = PS(it);
+ if (store)
+ {
+ Inventory_clear(store.inventory);
+ Inventory_update(store);
+ }
+ });
+
MUTATOR_CALLHOOK(reset_map_global);
FOREACH_ENTITY_FLOAT_ORDERED(pure_data, false,
if (it.reset2) it.reset2(it);
});
- FOREACH_CLIENT(IS_PLAYER(it) && STAT(FROZEN, it), { Unfreeze(it, false); });
-
// Moving the player reset code here since the player-reset depends
// on spawnpoint entities which have to be reset first --blub
if (dorespawn)
restart_mapalreadyrestarted to 1 after the countdown ended or when
sv_ready_restart_after_countdown is not used and countdown is still running
*/
- // NEW: changed behaviour so that it prevents that previous spectators/observers suddenly spawn as players
// PlayerScore_Clear(it);
CS(it).killcount = 0;
// stop the player from moving so that he stands still once he gets respawned
FOREACH_CLIENT(IS_PLAYER(it), {
it.alivetime = 0;
CS(it).killcount = 0;
- float val = PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_ALIVETIME, 0);
- PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_ALIVETIME, -val);
});
restart_mapalreadyrestarted = false; // reset this var, needed when cvar sv_ready_restart_repeatable is in use
void ReadyRestart()
{
- if (MUTATOR_CALLHOOK(ReadyRestart_Deny) || game_stopped || race_completing) localcmd("restart\n");
- else localcmd("\nsv_hook_gamerestart\n");
+ if (MUTATOR_CALLHOOK(ReadyRestart_Deny) || intermission_running || race_completing) localcmd("restart\n");
+ else localcmd("\nsv_hook_readyrestart\n");
// Reset ALL scores, but only do that at the beginning of the countdown if sv_ready_restart_after_countdown is off!
// Otherwise scores could be manipulated during the countdown.
return true;
}
+// NOTE: requires input to be surrounded by spaces
+string VoteCommand_checkreplacements(string input)
+{
+ string output = input;
+ // allow gotomap replacements
+ output = strreplace(" map ", " gotomap ", output);
+ output = strreplace(" chmap ", " gotomap ", output);
+ return output;
+}
+
float VoteCommand_checkinlist(string vote_command, string list)
{
- string l = strcat(" ", list, " ");
+ string l = VoteCommand_checkreplacements(strcat(" ", list, " "));
- if (strstrofs(l, strcat(" ", vote_command, " "), 0) >= 0) return true;
+ if (strstrofs(l, VoteCommand_checkreplacements(strcat(" ", vote_command, " ")), 0) >= 0) return true;
return false;
}
vote_parsed_command = strcat(first_command, " # ", ftos(etof(victim)), " ", command_arguments);
vote_parsed_display = sprintf("^1%s #%d ^7%s^1 %s", first_command, etof(victim), victim.netname, reason);
}
- else { print_to(caller, strcat("vcall: ", GetClientErrorString(accepted, argv(startpos + 1)), ".\n")); return 0; }
+ else
+ {
+ print_to(caller, strcat("vcall: ", GetClientErrorString(accepted, argv(startpos + 1)), ".\n"));
+ return 0;
+ }
break;
}
break;
}
- case "nextmap": // TODO: replicate the old behaviour of being able to vote for maps from different modes on multimode servers (possibly support it in gotomap too), maybe fallback instead of aborting if map name is invalid?
+ // TODO: replicate the old behaviour of being able to vote for maps from different modes on multimode servers (possibly support it in gotomap too)
+ // maybe fallback instead of aborting if map name is invalid?
+ case "nextmap":
{
vote_command = ValidateMap(argv(startpos + 1), caller);
if (!vote_command) return -1;
break;
}
+ case "timelimit": // include restrictions on the maximum votable time limit
+ {
+ float timelimit_vote = stof(argv(startpos + 1));
+ if(timelimit_vote > autocvar_timelimit_max || timelimit_vote < autocvar_timelimit_min)
+ {
+ print_to(caller, strcat("Invalid timelimit vote, accepted values are between ", ftos(autocvar_timelimit_min), " and ", ftos(autocvar_timelimit_max), "."));
+ return -1;
+ }
+ timelimit_vote = bound(autocvar_timelimit_min, timelimit_vote, autocvar_timelimit_max);
+ vote_parsed_command = strcat("timelimit ", ftos(timelimit_vote));
+ vote_parsed_display = strzone(strcat("^1", vote_parsed_command));
+
+ break;
+ }
+
case "restart":
{
// add a delay so that vote result can be seen and announcer can be heard
print_to(caller, "^1You abstained from your vote.");
caller.vote_selection = VOTE_SELECT_ABSTAIN;
msg_entity = caller;
- if (!autocvar_sv_vote_singlecount) VoteCount(false); }
+ if (!autocvar_sv_vote_singlecount)
+ VoteCount(false);
+ }
return;
}
}
}
+void print_available_commands_to(entity caller)
+{
+ print_to(caller, strcat("You can call a vote for or execute these commands: ^3", autocvar_sv_vote_commands, "^7 and maybe further ^3arguments^7"));
+}
+
void VoteCommand_call(int request, entity caller, int argc, string vote_command) // BOTH
{
switch (request)
vote_command = VoteCommand_extractcommand(vote_command, 2, argc);
- if (!autocvar_sv_vote_call && caller) { print_to(caller, "^1Vote calling is not allowed."); }
+ if (!autocvar_sv_vote_call && caller)
+ {
+ print_to(caller, "^1Vote calling is not allowed.");
+ }
else if (!autocvar_sv_vote_gamestart && time < game_starttime)
{
print_to(caller, "^1Vote calling is not allowed before the match has started.");
{
print_to(caller, "^1Only connected clients can vote.");
}
- else if (timeout_status)
+ else if (timeout_status && vote_command != "timein")
{
print_to(caller, "^1You can not call a vote while a timeout is active.");
}
}
else if (!VoteCommand_checknasty(vote_command))
{
- print_to(caller, "^1Syntax error in command, see 'vhelp' for more info.");
+ print_to(caller, "^1Syntax error in command.");
}
else if ((parse_error = VoteCommand_parse(caller, vote_command, autocvar_sv_vote_commands, 2, argc)) <= 0)
{
if(parse_error == 0)
- print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info.");
+ {
+ if (vote_called_command == "")
+ VoteCommand_call(CMD_REQUEST_USAGE, caller, argc, vote_command);
+ else
+ print_to(caller, "^1This command is not acceptable or not available.");
+ }
}
else // everything went okay, continue with calling the vote
{
default:
case CMD_REQUEST_USAGE:
{
- print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote call command"));
- print_to(caller, " Where 'command' is the command to request a vote upon.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote call <command>"));
+ print_to(caller, " Where <command> is the command to request a vote upon.");
print_to(caller, strcat("Examples: ", GetCommandPrefix(caller), " vote call gotomap dance"));
print_to(caller, strcat(" ", GetCommandPrefix(caller), " vote call endmatch"));
+ print_available_commands_to(caller);
+ print_to(caller, "Shortcuts: ^2vcall <command>, vend, vmap, vkick, ...");
return;
}
}
print_to(caller, "^1You do not have vote master privileges.");
else if (!VoteCommand_checknasty(vote_command))
{
- print_to(caller, "^1Syntax error in command, see 'vhelp' for more info.");
+ print_to(caller, "^1Syntax error in command.");
}
else if ((parse_error = VoteCommand_parse(caller, vote_command, strcat(autocvar_sv_vote_commands, " ", autocvar_sv_vote_master_commands), 3, argc)) <= 0)
{
if(parse_error == 0)
- print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info.");
+ {
+ if (vote_called_command == "")
+ VoteCommand_master(CMD_REQUEST_USAGE, caller, argc, vote_command);
+ else
+ print_to(caller, "^1This command is not acceptable or not available.");
+ }
}
else // everything went okay, proceed with command
{
default:
case CMD_REQUEST_USAGE:
{
- print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote master [action [command | password]]"));
- print_to(caller, " If action is left blank, it calls a vote for you to become master.");
- print_to(caller, " Otherwise the actions are either 'do' a command or 'login' as master.");
+ print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote master [<action> [<command> | <password>]]"));
+ print_to(caller, " If <action> is left blank, it calls a vote for you to become master.");
+ print_to(caller, " Otherwise it can be either 'do' (to run <command>) or 'login' as master.");
return;
}
}
{ if (Votecommand_check_assignment(caller, assignment)) { print_to(caller, strcat(" ^2", name, "^7: ", description)); } }
VOTE_COMMANDS(0, caller, 0, "");
-#undef VOTE_COMMAND
+ #undef VOTE_COMMAND
- print_to(caller, strcat("\nUsage:^3 ", command_origin, " vote COMMAND...^7, where possible commands are listed above.\n"));
- print_to(caller, strcat("For help about a specific command, type ", command_origin, " vote help COMMAND"));
- print_to(caller, strcat("\n^7You can call a vote for or execute these commands: ^3", autocvar_sv_vote_commands, "^7 and maybe further ^3arguments^7"));
+ print_to(caller, strcat("\nUsage:^3 ", command_origin, " vote <command>^7, where possible commands are listed above.\n"));
+ print_to(caller, strcat("For help about a specific command, type ", command_origin, " vote help <command>"));
+ print_available_commands_to(caller);
}
else // usage for individual command
{
{ if (Votecommand_check_assignment(caller, assignment)) { if (name == strtolower(argv(2))) { function; return; } } }
VOTE_COMMANDS(CMD_REQUEST_USAGE, caller, argc, "");
-#undef VOTE_COMMAND
+ #undef VOTE_COMMAND
string cvarname = strcat("sv_vote_command_help_", argv(2));
if(cvar_type(cvarname) & CVAR_TYPEFLAG_EXISTS)
wordwrap_sprint(caller, cvar_string(cvarname), 1000);
- else
+ else if (argv(2) != "")
print_to(caller, "No documentation exists for this vote");
}
}
{ if (Votecommand_check_assignment(caller, assignment)) { if (name == strtolower(argv(1))) { function; return true; } } }
VOTE_COMMANDS(CMD_REQUEST_COMMAND, caller, argc, vote_command);
-#undef VOTE_COMMAND
+ #undef VOTE_COMMAND
return false;
}