#include "weapons/accuracy.qh"
#include "weapons/csqcprojectile.qh"
#include "weapons/selection.qh"
-#include "../common/buffs.qh"
+#include "../common/buffs/all.qh"
#include "../common/constants.qh"
#include "../common/deathtypes.qh"
#include "../common/notifications.qh"
#include "../csqcmodellib/sv_model.qh"
#include "../warpzonelib/common.qh"
-float Damage_DamageInfo_SendEntity(entity to, int sf)
-{SELFPARAM();
+bool Damage_DamageInfo_SendEntity(entity this, entity to, int sf)
+{
WriteByte(MSG_ENTITY, ENT_CLIENT_DAMAGEINFO);
WriteShort(MSG_ENTITY, self.projectiledeathtype);
WriteCoord(MSG_ENTITY, floor(self.origin.x));