]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_damage.qh
Increase the maximum number of mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qh
index b98693de6c9c5fa6b2652fbce1da9862ef52ab56..e7430690e4be3f157c9cfeca32b77a07cec285eb 100644 (file)
@@ -10,7 +10,7 @@
     #include "../common/constants.qh"
     #include "../common/teams.qh"
     #include "../common/util.qh"
-    #include "../common/weapons/weapons.qh"
+    #include "../common/weapons/all.qh"
     #include "weapons/accuracy.qh"
     #include "weapons/csqcprojectile.qh"
     #include "weapons/selection.qh"
@@ -21,8 +21,8 @@
     #include "../common/notifications.qh"
     #include "../common/deathtypes.qh"
     #include "mutators/mutators_include.qh"
-    #include "tturrets/include/turrets_early.qh"
-    #include "vehicles/vehicles_def.qh"
+    #include "../common/turrets/sv_turrets.qh"
+    #include "../common/vehicles/all.qh"
     #include "../csqcmodellib/sv_model.qh"
     #include "../common/playerstats.qh"
     #include "g_hook.qh"
@@ -35,7 +35,7 @@
 .float dmg_force;
 .float dmg_radius;
 
-float Damage_DamageInfo_SendEntity(entity to, int sf);
+bool Damage_DamageInfo_SendEntity(entity this, entity to, int sf);
 
 void Damage_DamageInfo(vector org, float coredamage, float edgedamage, float rad, vector force, int deathtype, float bloodtype, entity dmgowner);