#include "t_teleporters.qh"
#include "command/common.qh"
#include "round_handler.qh"
-#include "vehicles/vehicle.qh"
+#include "../common/vehicles/sv_vehicles.qh"
#include "../common/constants.qh"
#include "../common/util.qh"
#include "../common/weapons/all.qh"
vector org;
vector vs;
- if(forbidWeaponUse()) return;
+ if(forbidWeaponUse(self)) return;
if(self.vehicle) return;
makevectors(self.v_angle);