]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_hook.qc
s/WEP_(ID)/WEP_$1.m_id/
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_hook.qc
index 7a127eddab3971938567faa9479a1f64c9930222..3fab00f0e1c9e9ea4025c00b43b1a50d48fb648b 100644 (file)
@@ -394,7 +394,7 @@ void FireGrapplingHook (void)
 
 void GrapplingHookFrame()
 {
-       if(g_grappling_hook && timeout_status != TIMEOUT_ACTIVE && self.weapon != WEP_HOOK)
+       if(g_grappling_hook && timeout_status != TIMEOUT_ACTIVE && self.weapon != WEP_HOOK.m_id)
        {
                // offhand hook controls
                if(self.BUTTON_HOOK)
@@ -423,14 +423,14 @@ void GrapplingHookFrame()
                        //self.hook_state &= ~HOOK_RELEASING;
                }
        }
-       else if(!g_grappling_hook && self.switchweapon != WEP_HOOK)
+       else if(!g_grappling_hook && self.switchweapon != WEP_HOOK.m_id)
        {
                if(self.BUTTON_HOOK && !self.hook_switchweapon)
-                       W_SwitchWeapon(WEP_HOOK);
+                       W_SwitchWeapon(WEP_HOOK.m_id);
        }
        self.hook_switchweapon = self.BUTTON_HOOK;
 
-       if(!g_grappling_hook && self.weapon != WEP_HOOK)
+       if(!g_grappling_hook && self.weapon != WEP_HOOK.m_id)
        {
                self.hook_state &= ~HOOK_FIRING;
                self.hook_state |= HOOK_REMOVING;
@@ -492,11 +492,11 @@ void GrappleHookInit()
        }
        else
        {
-               WEP_ACTION(WEP_HOOK, WR_INIT);
-               hook_shotorigin[0] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 1);
-               hook_shotorigin[1] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 2);
-               hook_shotorigin[2] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 3);
-               hook_shotorigin[3] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK), false, false, 4);
+               WEP_ACTION(WEP_HOOK.m_id, WR_INIT);
+               hook_shotorigin[0] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 1);
+               hook_shotorigin[1] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 2);
+               hook_shotorigin[2] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 3);
+               hook_shotorigin[3] = shotorg_adjust_values(CL_Weapon_GetShotOrg(WEP_HOOK.m_id), false, false, 4);
        }
 }