if(cvar("g_vampire"))
s = strcat(s, ":vampire");
- // initialiation stuff, not good in the mutator system
- if(cvar("g_laserguided_missile"))
- s = strcat(s, ":laserguided_missile");
-
// TODO to mutator system
if(cvar("g_norecoil"))
s = strcat(s, ":norecoil");