this.nextthink = time + delta;
e = edict_num(this.cnt + 1);
- if(IS_REAL_CLIENT(e))
+ if(IS_CLIENT(e) && IS_REAL_CLIENT(e))
{
WriteHeader(MSG_BROADCAST, TE_CSQC_PINGPLREPORT);
WriteByte(MSG_BROADCAST, this.cnt);
else
{
this.nextthink = time + 1;
- LOG_INFO("Waiting for _sv_init being set to 1 by initialization scripts...\n");
+ LOG_INFO("Waiting for _sv_init being set to 1 by initialization scripts...");
}
}
string k, v, d;
float n, i, adding, pureadding;
- if(cvar_changes)
- strunzone(cvar_changes);
- cvar_changes = string_null;
- if(cvar_purechanges)
- strunzone(cvar_purechanges);
- cvar_purechanges = string_null;
+ strfree(cvar_changes);
+ strfree(cvar_purechanges);
cvar_purechanges_count = 0;
h = buf_create();
// these can contain player IDs, so better hide
BADPREFIX("g_forced_team_");
BADCVAR("sv_muteban_list");
+ BADCVAR("sv_allow_customplayermodels_idlist");
+ BADCVAR("sv_allow_customplayermodels_speciallist");
// mapinfo
BADCVAR("fraglimit");
BADCVAR("g_freezetag");
BADCVAR("g_freezetag_teams");
BADCVAR("g_invasion_teams");
+ BADCVAR("g_invasion_type");
BADCVAR("g_jailbreak");
BADCVAR("g_jailbreak_teams");
BADCVAR("g_keepaway");
o.y += random() * (world.maxs.y - world.mins.y);
o.z += random() * (world.maxs.z - world.mins.z);
- tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 32768', MOVE_WORLDONLY, NULL);
+ tracebox(o, STAT(PL_MIN), STAT(PL_MAX), o - '0 0 32768', MOVE_WORLDONLY, NULL);
if(trace_fraction == 1)
continue;
tracebox(o, '-1 -1 -1' * i, '1 1 1' * i, o - '0 0 32768', MOVE_WORLDONLY, NULL);
if(trace_fraction == 1)
continue;
- LOG_INFO(ftos(i), " -> ", vtos(trace_endpos), "\n");
+ LOG_INFO(ftos(i), " -> ", vtos(trace_endpos));
}
break;
e = new(info_player_deathmatch); // safeguard against player joining
- this.classname = "worldspawn"; // safeguard against various stuff ;)
+ // assign reflectively to avoid "assignment to world" warning
+ for (int i = 0, n = numentityfields(); i < n; ++i) {
+ string k = entityfieldname(i);
+ if (k == "classname") {
+ // safeguard against various stuff ;)
+ putentityfieldstring(i, this, "worldspawn");
+ break;
+ }
+ }
// needs to be done so early because of the constants they create
static_init();
MapInfo_Shutdown();
}
-void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override)
+STATIC_INIT_EARLY(maxclients)
{
- if(!autocvar_g_campaign)
- {
- if(fraglimit_override >= 0) cvar_set("fraglimit", ftos(fraglimit_override));
- if(timelimit_override >= 0) cvar_set("timelimit", ftos(timelimit_override));
- if(leadlimit_override >= 0) cvar_set("leadlimit", ftos(leadlimit_override));
- if(qualifying_override >= 0) cvar_set("g_race_qualifying_timelimit", ftos(qualifying_override));
+ maxclients = 0;
+ for (entity head = nextent(NULL); head; head = nextent(head)) {
+ ++maxclients;
}
- limits_are_set = true;
}
void Map_MarkAsRecent(string m);
fclose(sentinel);
if (switchversion != "" && switchversion != WATERMARK)
{
- LOG_INFOF("Switching progs: " WATERMARK " -> %s\n", switchversion);
+ LOG_INFOF("Switching progs: " WATERMARK " -> %s", switchversion);
// if it doesn't exist, assume either:
// a) the current program was overwritten
// b) this is a client only update
}
if (wantrestart)
{
- LOG_INFOF("Restart requested\n");
+ LOG_INFOF("Restart requested");
changelevel(mapname);
// let initialization continue, shutdown depends on it
}
cvar_changes_init(); // do this very early now so it REALLY matches the server config
- maxclients = 0;
- for (entity head = nextent(NULL); head; head = nextent(head))
- {
- ++maxclients;
- }
-
// needs to be done so early because of the constants they create
static_init();
readlevelcvars();
GrappleHookInit();
- if(!limits_are_set)
- SetLimits(autocvar_fraglimit_override, autocvar_leadlimit_override, autocvar_timelimit_override, -1);
+ GameRules_limit_fallbacks();
if(warmup_limit == 0)
warmup_limit = (autocvar_timelimit > 0) ? autocvar_timelimit * 60 : autocvar_timelimit;
continue;
if(argv(0) == "cd")
{
- LOG_INFO("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:\n");
- LOG_INFO(" cdtrack ", argv(2), "\n");
+ LOG_INFO("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:");
+ LOG_INFO(" cdtrack ", argv(2));
}
else if(argv(0) == "fog")
{
- LOG_INFO("Found ^1UNSUPPORTED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:\n");
- LOG_INFO(" \"fog\" \"", s, "\"\n");
+ LOG_INFO("Found ^1UNSUPPORTED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:");
+ LOG_INFO(" \"fog\" \"", s, "\"");
}
else if(argv(0) == "set")
{
- LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n");
- LOG_INFO(" clientsettemp_for_type all ", argv(1), " ", argv(2), "\n");
+ LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:");
+ LOG_INFO(" clientsettemp_for_type all ", argv(1), " ", argv(2));
}
else if(argv(0) != "//")
{
- LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n");
- LOG_INFO(" clientsettemp_for_type all ", argv(0), " ", argv(1), "\n");
+ LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:");
+ LOG_INFO(" clientsettemp_for_type all ", argv(0), " ", argv(1));
}
}
fclose(fd);
WinningConditionHelper(this); // set worldstatus
world_initialized = 1;
+ __spawnfunc_spawn_all();
}
spawnfunc(light)
return idx;
}
-float MapHasRightSize(string map)
+bool MapHasRightSize(string map)
{
- float fh;
if(currentbots || autocvar_bot_number || player_count < autocvar_minplayers)
if(autocvar_g_maplist_check_waypoints)
{
- LOG_TRACE("checkwp "); LOG_TRACE(map);
+ string checkwp_msg = strcat("checkwp ", map);
if(!fexists(strcat("maps/", map, ".waypoints")))
{
- LOG_TRACE(": no waypoints");
+ LOG_TRACE(checkwp_msg, ": no waypoints");
return false;
}
- LOG_TRACE(": has waypoints");
+ LOG_TRACE(checkwp_msg, ": has waypoints");
}
// open map size restriction file
- LOG_TRACE("opensize "); LOG_TRACE(map);
- fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
+ string opensize_msg = strcat("opensize ", map);
+ float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
if(fh >= 0)
{
- float mapmin, mapmax;
- LOG_TRACE(": ok, ");
- mapmin = stof(fgets(fh));
- mapmax = stof(fgets(fh));
+ opensize_msg = strcat(opensize_msg, ": ok, ");
+ int mapmin = stoi(fgets(fh));
+ int mapmax = stoi(fgets(fh));
fclose(fh);
if(player_count < mapmin)
{
- LOG_TRACE("not enough");
+ LOG_TRACE(opensize_msg, "not enough");
return false;
}
- if(player_count > mapmax)
+ if(mapmax && player_count > mapmax)
{
- LOG_TRACE("too many");
+ LOG_TRACE(opensize_msg, "too many");
return false;
}
- LOG_TRACE("right size");
+ LOG_TRACE(opensize_msg, "right size");
return true;
}
- LOG_TRACE(": not found");
+ LOG_TRACE(opensize_msg, ": not found");
return true;
}
error("empty maplist, cannot select a new map");
Map_Current = bound(0, GetMaplistPosition(), Map_Count - 1);
- if(Map_Current_Name)
- strunzone(Map_Current_Name);
- Map_Current_Name = strzone(argv(Map_Current)); // will be automatically freed on exit thanks to DP
+ strcpy(Map_Current_Name, argv(Map_Current)); // will be automatically freed on exit thanks to DP
// this may or may not be correct, but who cares, in the worst case a map
// isn't chosen in the first pass that should have been
}
{
FixIntermissionClient(this);
- float server_screenshot = (autocvar_sv_autoscreenshot && this.cvar_cl_autoscreenshot);
- float client_screenshot = (this.cvar_cl_autoscreenshot == 2);
+ float server_screenshot = (autocvar_sv_autoscreenshot && CS(this).cvar_cl_autoscreenshot);
+ float client_screenshot = (CS(this).cvar_cl_autoscreenshot == 2);
if( (server_screenshot || client_screenshot)
&& ((this.autoscreenshot > 0) && (time > this.autoscreenshot)) )
s = strcat(s, GetGametype(), "_", GetMapname(), ":", ftos(rint(time)));
if(to_console)
- LOG_INFO(s, "\n");
+ LOG_INFO(s);
if(to_eventlog)
GameLogEcho(s);
s = strcat(":labels:player:", GetPlayerScoreString(NULL, 0));
if(to_console)
- LOG_INFO(s, "\n");
+ LOG_INFO(s);
if(to_eventlog)
GameLogEcho(s);
if(to_file)
fputs(file, strcat(s, "\n"));
- FOREACH_CLIENT(IS_REAL_CLIENT(it) || (IS_BOT_CLIENT(it) && autocvar_sv_logscores_bots), LAMBDA(
+ FOREACH_CLIENT(IS_REAL_CLIENT(it) || (IS_BOT_CLIENT(it) && autocvar_sv_logscores_bots), {
s = strcat(":player:see-labels:", GetPlayerScoreString(it, 0), ":");
s = strcat(s, ftos(rint(time - CS(it).jointime)), ":");
if(IS_PLAYER(it) || MUTATOR_CALLHOOK(GetPlayerStatus, it))
s = strcat(s, "spectator:");
if(to_console)
- LOG_INFO(s, playername(it, false), "\n");
+ LOG_INFO(s, playername(it, false));
if(to_eventlog)
GameLogEcho(strcat(s, ftos(it.playerid), ":", playername(it, false)));
if(to_file)
fputs(file, strcat(s, playername(it, false), "\n"));
- ));
+ });
if(teamplay)
{
s = strcat(":labels:teamscores:", GetTeamScoreString(0, 0));
if(to_console)
- LOG_INFO(s, "\n");
+ LOG_INFO(s);
if(to_eventlog)
GameLogEcho(s);
if(to_file)
s = strcat(":teamscores:see-labels:", GetTeamScoreString(i, 0));
s = strcat(s, ":", ftos(i));
if(to_console)
- LOG_INFO(s, "\n");
+ LOG_INFO(s);
if(to_eventlog)
GameLogEcho(s);
if(to_file)
}
if(to_console)
- LOG_INFO(":end\n");
+ LOG_INFO(":end");
if(to_eventlog)
GameLogEcho(":end");
if(to_file)
{
stuffcmd(e, "\nscr_printspeed 1000000\n");
RandomSelection_Init();
- FOREACH_WORD(autocvar_sv_intermission_cdtrack, true, LAMBDA(
+ FOREACH_WORD(autocvar_sv_intermission_cdtrack, true, {
RandomSelection_AddString(it, 1, 1);
- ));
+ });
if (RandomSelection_chosen_string != "")
{
stuffcmd(e, sprintf("\ncd loop %s\n", RandomSelection_chosen_string));
GameLogClose();
- FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
+ FOREACH_CLIENT(IS_PLAYER(it), {
FixIntermissionClient(it);
if(it.winning)
bprint(playername(it, false), " ^7wins.\n");
- ));
+ });
target_music_kill();
// set the .winning flag for exactly those players with a given field value
void SetWinners(.float field, float value)
{
- FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(it.winning = (it.(field) == value)));
+ FOREACH_CLIENT(IS_PLAYER(it), { it.winning = (it.(field) == value); });
}
// set the .winning flag for those players with a given field value
void AddWinners(.float field, float value)
{
- FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
+ FOREACH_CLIENT(IS_PLAYER(it), {
if(it.(field) == value)
it.winning = 1;
- ));
+ });
}
// clear the .winning flags
void ClearWinners()
{
- FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(it.winning = 0));
+ FOREACH_CLIENT(IS_PLAYER(it), { it.winning = 0; });
}
void ShuffleMaplist()
team1_score = team2_score = team3_score = team4_score = 0;
- FOREACH_CLIENT(IS_PLAYER(it) && !IS_DEAD(it), LAMBDA(
+ FOREACH_CLIENT(IS_PLAYER(it) && !IS_DEAD(it), {
switch(it.team)
{
case NUM_TEAM_1: team1_score = 1; break;
case NUM_TEAM_3: team3_score = 1; break;
case NUM_TEAM_4: team4_score = 1; break;
}
- ));
+ });
IL_EACH(g_spawnpoints, true,
{
float playerswithlaps;
float readyplayers;
totalplayers = playerswithlaps = readyplayers = 0;
- FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
+ FOREACH_CLIENT(IS_PLAYER(it), {
++totalplayers;
- if(PlayerScore_Add(it, SP_RACE_FASTEST, 0))
+ if(GameRules_scoring_add(it, RACE_FASTEST, 0))
++playerswithlaps;
if(it.ready)
++readyplayers;
- ));
+ });
// at least 2 of the players have completed a lap: start the RACE
// otherwise, the players should end the qualifying on their own
FOREACH_CLIENT(IS_REAL_CLIENT(it), {
entity e = IS_SPEC(it) ? it.enemy : it;
if (e.typehitsound) {
- it.typehit_time = time;
+ STAT(TYPEHIT_TIME, it) = time;
} else if (e.killsound) {
- it.kill_time = time;
+ STAT(KILL_TIME, it) = time;
} else if (e.damage_dealt) {
- it.hit_time = time;
- it.damage_dealt_total += ceil(e.damage_dealt);
+ STAT(HIT_TIME, it) = time;
+ STAT(DAMAGE_DEALT_TOTAL, it) += ceil(e.damage_dealt);
}
});
// add 1 frametime because after this, engine SV_Physics
{
antilag_record(it, it, altime);
});
+ IL_EACH(g_projectiles, it.classname == "nade",
+ {
+ antilag_record(it, it, altime);
+ });
systems_update();
IL_ENDFRAME();
}
redirection_nextthink = time + 1;
clients_found = 0;
- FOREACH_CLIENT(IS_REAL_CLIENT(it), LAMBDA(
+ FOREACH_CLIENT(IS_REAL_CLIENT(it), {
// TODO add timer
- LOG_INFO("Redirecting: sending connect command to ", it.netname, "\n");
+ LOG_INFO("Redirecting: sending connect command to ", it.netname);
if(redirection_target == "self")
stuffcmd(it, "\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " reconnect\n");
else
stuffcmd(it, strcat("\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " \"connect ", redirection_target, "\"\n"));
++clients_found;
- ));
+ });
- LOG_INFO("Redirecting: ", ftos(clients_found), " clients left.\n");
+ LOG_INFO("Redirecting: ", ftos(clients_found), " clients left.");
if(time > redirection_timeout || clients_found == 0)
localcmd("\nwait; wait; wait; quit\n");
}
else if(world_initialized == 0)
{
- LOG_INFO("NOTE: crashed before even initializing the world, not saving persistent data\n");
+ LOG_INFO("NOTE: crashed before even initializing the world, not saving persistent data");
}
else
{