]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge branch 'master' into Mario/duel
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index ecaf2faab1ba1e1bd0cd3e11e74984b73af71085..47c0cb2fe4615af49105c651d2bc3192c9452b5f 100644 (file)
@@ -40,29 +40,38 @@ void crosshair_trace(entity pl)
 {
        traceline_antilag(pl, CS(pl).cursor_trace_start, CS(pl).cursor_trace_start + normalize(CS(pl).cursor_trace_endpos - CS(pl).cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl));
 }
-.bool ctrace_solidchanged;
+
 void crosshair_trace_plusvisibletriggers(entity pl)
+{
+       crosshair_trace_plusvisibletriggers__is_wz(pl, false);
+}
+
+void WarpZone_crosshair_trace_plusvisibletriggers(entity pl)
+{
+       crosshair_trace_plusvisibletriggers__is_wz(pl, true);
+}
+
+void crosshair_trace_plusvisibletriggers__is_wz(entity pl, bool is_wz)
 {
        FOREACH_ENTITY_FLOAT(solid, SOLID_TRIGGER,
        {
                if(it.model != "")
                {
                        it.solid = SOLID_BSP;
-                       it.ctrace_solidchanged = true;
                        IL_PUSH(g_ctrace_changed, it);
                }
        });
 
-       crosshair_trace(pl);
+       if (is_wz)
+               WarpZone_crosshair_trace(pl);
+       else
+               crosshair_trace(pl);
 
-       IL_EACH(g_ctrace_changed, it.ctrace_solidchanged,
-       {
-               it.solid = SOLID_TRIGGER;
-               it.ctrace_solidchanged = false;
-       });
+       IL_EACH(g_ctrace_changed, true, { it.solid = SOLID_TRIGGER; });
 
        IL_CLEAR(g_ctrace_changed);
 }
+
 void WarpZone_crosshair_trace(entity pl)
 {
        WarpZone_traceline_antilag(pl, CS(pl).cursor_trace_start, CS(pl).cursor_trace_start + normalize(CS(pl).cursor_trace_endpos - CS(pl).cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl));
@@ -223,16 +232,13 @@ string formatmessage(entity this, string msg)
 {
        float p, p1, p2;
        float n;
-       vector cursor;
-       entity cursor_ent;
+       vector cursor = '0 0 0';
+       entity cursor_ent = NULL;
        string escape;
        string replacement;
        p = 0;
        n = 7;
-
-       WarpZone_crosshair_trace(this);
-       cursor = trace_endpos;
-       cursor_ent = trace_ent;
+       bool traced = false;
 
        MUTATOR_CALLHOOK(PreFormatMessage, this, msg);
        msg = M_ARGV(1, string);
@@ -256,6 +262,14 @@ string formatmessage(entity this, string msg)
                if (p < 0)
                        break;
 
+               if(!traced)
+               {
+                       WarpZone_crosshair_trace_plusvisibletriggers(this);
+                       cursor = trace_endpos;
+                       cursor_ent = trace_ent;
+                       traced = true;
+               }
+
                replacement = substring(msg, p, 2);
                escape = substring(msg, p + 1, 1);
 
@@ -266,8 +280,8 @@ string formatmessage(entity this, string msg)
                        case "%": replacement = "%"; break;
                        case "\\":replacement = "\\"; break;
                        case "n": replacement = "\n"; break;
-                       case "a": replacement = ftos(floor(this.armorvalue)); break;
-                       case "h": replacement = ftos(floor(this.health)); break;
+                       case "a": replacement = ftos(floor(GetResourceAmount(this, RESOURCE_ARMOR))); break;
+                       case "h": replacement = ftos(floor(GetResourceAmount(this, RESOURCE_HEALTH))); break;
                        case "l": replacement = NearestLocation(this.origin); break;
                        case "y": replacement = NearestLocation(cursor); break;
                        case "d": replacement = NearestLocation(this.death_origin); break;
@@ -402,6 +416,8 @@ REPLICATE(cvar_cl_weaponimpulsemode, int, "cl_weaponimpulsemode");
 
 REPLICATE(cvar_g_xonoticversion, string, "g_xonoticversion");
 
+REPLICATE(cvar_cl_cts_noautoswitch, bool, "cl_cts_noautoswitch");
+
 /**
  * @param f -1: cleanup, 0: request, 1: receive
  */
@@ -586,14 +602,12 @@ void readplayerstartcvars()
                for (i = 0; i < t; ++i)
                {
                        s = argv(i);
-                       FOREACH(Weapons, it != WEP_Null, {
-                               if(it.netname == s)
-                               {
-                                       g_weaponarena_weapons |= (it.m_wepset);
-                                       g_weaponarena_list = strcat(g_weaponarena_list, it.m_name, " & ");
-                                       break;
-                               }
-                       });
+                       Weapon wep = Weapons_fromstr(s);
+                       if(wep != WEP_Null)
+                       {
+                               g_weaponarena_weapons |= (wep.m_wepset);
+                               g_weaponarena_list = strcat(g_weaponarena_list, wep.m_name, " & ");
+                       }
                }
                g_weaponarena_list = strzone(substring(g_weaponarena_list, 0, strlen(g_weaponarena_list) - 3));
        }
@@ -618,6 +632,9 @@ void readplayerstartcvars()
                });
        }
 
+       if(cvar("g_balance_superweapons_time") < 0)
+               start_items |= IT_UNLIMITED_SUPERWEAPONS;
+
        if(!cvar("g_use_ammunition"))
                start_items |= IT_UNLIMITED_AMMO;
 
@@ -875,7 +892,7 @@ void remove_safely(entity e)
     builtin_remove(e);
 }
 
-void InitializeEntity(entity e, void(entity this) func, float order)
+void InitializeEntity(entity e, void(entity this) func, int order)
 {
     entity prev, cur;
 
@@ -1060,7 +1077,7 @@ bool SUB_NoImpactCheck(entity this, entity toucher)
        if(trace_dphitcontents == 0)
        {
                LOG_TRACEF("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Projectile will self-destruct. (edict: %i, classname: %s, origin: %v)", this, this.classname, this.origin);
-               checkclient(this);
+               checkclient(this); // TODO: .health is checked in the engine with this, possibly replace with a QC function?
        }
     if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
         return true;