]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge branch 'master' into Mario/turrets
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index eb457449ec61aca0073cd66fd5fd2d80d52757b6..482b0d853fc146e4d39997bc1ed5adbc0c4b4c4b 100644 (file)
@@ -1,33 +1,30 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "miscfunctions.qh"
-       #include "../dpdefs/progsdefs.qh"
-    #include "../dpdefs/dpextensions.qh"
-    #include "../common/playerstats.qh"
-    #include "../warpzonelib/anglestransform.qh"
-    #include "../warpzonelib/server.qh"
-    #include "../common/constants.qh"
-    #include "../common/teams.qh"
-    #include "../common/util.qh"
-    #include "../common/urllib.qh"
-    #include "../common/command/generic.qh"
-    #include "../common/weapons/weapons.qh"
-    #include "weapons/accuracy.qh"
-    #include "weapons/csqcprojectile.qh"
-    #include "weapons/selection.qh"
-    #include "t_items.qh"
-    #include "autocvars.qh"
-    #include "constants.qh"
-    #include "defs.qh"
-    #include "../common/notifications.qh"
-    #include "../common/deathtypes.qh"
-    #include "mutators/mutators_include.qh"
-    #include "../common/mapinfo.qh"
-    #include "command/common.qh"
-    #include "../csqcmodellib/sv_model.qh"
-    #include "ipban.qh"
-#endif
+#include "miscfunctions.qh"
+#include "_all.qh"
+#include "antilag.qh"
+#include "command/common.qh"
+#include "constants.qh"
+#include "g_hook.qh"
+#include "ipban.qh"
+#include "mutators/mutators_include.qh"
+#include "t_items.qh"
+#include "weapons/accuracy.qh"
+#include "weapons/csqcprojectile.qh"
+#include "weapons/selection.qh"
+#include "../common/command/generic.qh"
+#include "../common/constants.qh"
+#include "../common/deathtypes.qh"
+#include "../common/mapinfo.qh"
+#include "../common/notifications.qh"
+#include "../common/playerstats.qh"
+#include "../common/teams.qh"
+#include "../common/triggers/subs.qh"
+#include "../common/urllib.qh"
+#include "../common/util.qh"
+#include "../common/turrets/sv_turrets.qh"
+#include "../common/weapons/all.qh"
+#include "../csqcmodellib/sv_model.qh"
+#include "../warpzonelib/anglestransform.qh"
+#include "../warpzonelib/server.qh"
 
 void crosshair_trace(entity pl)
 {
@@ -100,7 +97,7 @@ float DistributeEvenly_GetRandomized(float weight)
 void GameLogEcho(string s)
 {
     string fn;
-    float matches;
+    int matches;
 
     if (autocvar_sv_eventlog_files)
     {
@@ -108,7 +105,7 @@ void GameLogEcho(string s)
         {
             logfile_open = true;
             matches = autocvar_sv_eventlog_files_counter + 1;
-            cvar_set("sv_eventlog_files_counter", ftos(matches));
+            cvar_set("sv_eventlog_files_counter", itos(matches));
             fn = ftos(matches);
             if (strlen(fn) < 8)
                 fn = strcat(substring("00000000", 0, 8 - strlen(fn)), fn);
@@ -225,19 +222,6 @@ entity findnearest(vector point, .string field, string value, vector axismod)
     return nearest_entity[0];
 }
 
-void spawnfunc_target_location()
-{
-    self.classname = "target_location";
-    // location name in netname
-    // eventually support: count, teamgame selectors, line of sight?
-}
-
-void spawnfunc_info_location()
-{
-    self.classname = "target_location";
-    self.message = self.netname;
-}
-
 string NearestLocation(vector p)
 {
     entity loc;
@@ -319,11 +303,11 @@ string formatmessage(string msg)
                                wep = self.cnt;
                        replacement = WEP_NAME(wep);
                } else if (escape == "W") {
-                       if (self.items & IT_SHELLS) replacement = "shells";
-                       else if (self.items & IT_NAILS) replacement = "bullets";
-                       else if (self.items & IT_ROCKETS) replacement = "rockets";
-                       else if (self.items & IT_CELLS) replacement = "cells";
-                       else if (self.items & IT_PLASMA) replacement = "plasma";
+                       if (self.items & ITEM_Shells.m_itemid) replacement = "shells";
+                       else if (self.items & ITEM_Bullets.m_itemid) replacement = "bullets";
+                       else if (self.items & ITEM_Rockets.m_itemid) replacement = "rockets";
+                       else if (self.items & ITEM_Cells.m_itemid) replacement = "cells";
+                       else if (self.items & ITEM_Plasma.m_itemid) replacement = "plasma";
                        else replacement = "batteries"; // ;)
                } else if (escape == "x") {
                        replacement = cursor_ent.netname;
@@ -356,17 +340,17 @@ void GetCvars_handleString(string thisname, float f, .string field, string name)
 {
        if (f < 0)
        {
-               if (self.field)
-                       strunzone(self.field);
-               self.field = string_null;
+               if (self.(field))
+                       strunzone(self.(field));
+               self.(field) = string_null;
        }
        else if (f > 0)
        {
                if (thisname == name)
                {
-                       if (self.field)
-                               strunzone(self.field);
-                       self.field = strzone(argv(f + 1));
+                       if (self.(field))
+                               strunzone(self.(field));
+                       self.(field) = strzone(argv(f + 1));
                }
        }
        else
@@ -378,12 +362,11 @@ void GetCvars_handleString_Fixup(string thisname, float f, .string field, string
        if (f >= 0) // also initialize to the fitting value for "" when sending cvars out
                if (thisname == name)
                {
-                       string s;
-                       s = func(strcat1(self.field));
-                       if (s != self.field)
+                       string s = func(strcat1(self.(field)));
+                       if (s != self.(field))
                        {
-                               strunzone(self.field);
-                               self.field = strzone(s);
+                               strunzone(self.(field));
+                               self.(field) = strzone(s);
                        }
                }
 }
@@ -395,7 +378,7 @@ void GetCvars_handleFloat(string thisname, float f, .float field, string name)
        else if (f > 0)
        {
                if (thisname == name)
-                       self.field = stof(argv(f + 1));
+                       self.(field) = stof(argv(f + 1));
        }
        else
                stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n"));
@@ -409,17 +392,17 @@ void GetCvars_handleFloatOnce(string thisname, float f, .float field, string nam
        {
                if (thisname == name)
                {
-                       if(!self.field)
+                       if (!self.(field))
                        {
-                               self.field = stof(argv(f + 1));
-                               if(!self.field)
-                                       self.field = -1;
+                               self.(field) = stof(argv(f + 1));
+                               if (!self.(field))
+                                       self.(field) = -1;
                        }
                }
        }
        else
        {
-               if(!self.field)
+               if (!self.(field))
                        stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n"));
        }
 }
@@ -444,7 +427,6 @@ void GetCvars(float f)
 
        get_cvars_f = f;
        get_cvars_s = s;
-
        MUTATOR_CALLHOOK(GetCvars);
 
        Notification_GetCvars();
@@ -453,6 +435,7 @@ void GetCvars(float f)
        GetCvars_handleFloat(s, f, cvar_cl_autoscreenshot, "cl_autoscreenshot");
        GetCvars_handleFloat(s, f, cvar_cl_jetpack_jump, "cl_jetpack_jump");
        GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
+       GetCvars_handleString(s, f, cvar_cl_physics, "cl_physics");
        GetCvars_handleFloat(s, f, cvar_cl_handicap, "cl_handicap");
        GetCvars_handleFloat(s, f, cvar_cl_clippedspectating, "cl_clippedspectating");
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
@@ -532,14 +515,14 @@ float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO: what still ne
                        d = false;
        }
        else if (g_cts)
-               d = (i == WEP_SHOTGUN);
+               d = (i == WEP_SHOTGUN.m_id);
        else if (g_nexball)
                d = 0; // weapon is set a few lines later
        else
                d = !(!weaponinfo.weaponstart);
 
        if(g_grappling_hook) // if possible, redirect off-hand hook to on-hand hook
-               d |= (i == WEP_HOOK);
+               d |= (i == WEP_HOOK.m_id);
        if(!g_cts && (weaponinfo.spawnflags & WEP_FLAG_MUTATORBLOCKED)) // never default mutator blocked guns
                d = 0;
 
@@ -584,7 +567,7 @@ void readplayerstartcvars()
        s = cvar_string("g_weaponarena");
        if (s == "0" || s == "")
        {
-               if(g_ca)
+               if(g_ca || g_freezetag)
                        s = "most";
        }
 
@@ -713,7 +696,7 @@ void readplayerstartcvars()
                warmup_start_weapons_default = start_weapons_default;
                warmup_start_weapons_defaultmask = start_weapons_defaultmask;
 
-               if (!g_weaponarena && !g_ca)
+               if (!g_weaponarena && !g_ca && !g_freezetag)
                {
                        warmup_start_ammo_shells = cvar("g_warmup_start_ammo_shells");
                        warmup_start_ammo_nails = cvar("g_warmup_start_ammo_nails");
@@ -741,13 +724,13 @@ void readplayerstartcvars()
        }
 
        if (g_jetpack)
-               start_items |= IT_JETPACK;
+               start_items |= ITEM_Jetpack.m_itemid;
 
        MUTATOR_CALLHOOK(SetStartItems);
 
-       if ((start_items & IT_JETPACK) || (g_grappling_hook && (start_weapons & WEPSET_HOOK)))
+       if ((start_items & ITEM_Jetpack.m_itemid) || (g_grappling_hook && (start_weapons & WEPSET_HOOK)))
        {
-               start_items |= IT_FUEL_REGEN;
+               start_items |= ITEM_JetpackRegen.m_itemid;
                start_ammo_fuel = max(start_ammo_fuel, cvar("g_balance_fuel_rotstable"));
                warmup_start_ammo_fuel = max(warmup_start_ammo_fuel, cvar("g_balance_fuel_rotstable"));
        }
@@ -777,7 +760,7 @@ void readplayerstartcvars()
        warmup_start_ammo_fuel = max(0, warmup_start_ammo_fuel);
 }
 
-float sound_allowed(float _dest, entity e)
+float sound_allowed(float destin, entity e)
 {
     // sounds from world may always pass
     for (;;)
@@ -792,7 +775,7 @@ float sound_allowed(float _dest, entity e)
             break;
     }
     // sounds to self may always pass
-    if (_dest == MSG_ONE)
+    if (destin == MSG_ONE)
         if (e == msg_entity)
             return true;
     // sounds by players can be removed
@@ -804,14 +787,14 @@ float sound_allowed(float _dest, entity e)
 }
 
 #undef sound
-void sound(entity e, float chan, string samp, float vol, float _atten)
+void sound(entity e, float chan, string samp, float vol, float attenu)
 {
     if (!sound_allowed(MSG_BROADCAST, e))
         return;
-    sound7(e, chan, samp, vol, _atten, 0, 0);
+    sound7(e, chan, samp, vol, attenu, 0, 0);
 }
 
-void soundtoat(float _dest, entity e, vector o, float chan, string samp, float vol, float _atten)
+void soundtoat(float _dest, entity e, vector o, float chan, string samp, float vol, float attenu)
 {
     float entno, idx;
 
@@ -821,15 +804,15 @@ void soundtoat(float _dest, entity e, vector o, float chan, string samp, float v
     entno = num_for_edict(e);
     idx = precache_sound_index(samp);
 
-    float sflags;
+    int sflags;
     sflags = 0;
 
-    _atten = floor(_atten * 64);
+    attenu = floor(attenu * 64);
     vol = floor(vol * 255);
 
     if (vol != 255)
         sflags |= SND_VOLUME;
-    if (_atten != 64)
+    if (attenu != 64)
         sflags |= SND_ATTENUATION;
     if (entno >= 8192 || chan < 0 || chan > 7)
         sflags |= SND_LARGEENTITY;
@@ -841,7 +824,7 @@ void soundtoat(float _dest, entity e, vector o, float chan, string samp, float v
     if (sflags & SND_VOLUME)
         WriteByte(_dest, vol);
     if (sflags & SND_ATTENUATION)
-        WriteByte(_dest, _atten);
+        WriteByte(_dest, attenu);
     if (sflags & SND_LARGEENTITY)
     {
         WriteShort(_dest, entno);
@@ -1268,8 +1251,7 @@ void SetCustomizer(entity e, float(void) customizer, void(void) uncustomizer)
     e.uncustomizeentityforclient_set = !!uncustomizer;
 }
 
-
-void Net_LinkEntity(entity e, float docull, float dt, float(entity, float) sendfunc)
+void Net_LinkEntity(entity e, bool docull, float dt, bool(entity, int) sendfunc)
 {
     vector mi, ma;
 
@@ -1298,7 +1280,6 @@ void Net_LinkEntity(entity e, float docull, float dt, float(entity, float) sendf
 }
 
 
-entity eliminatedPlayers;
 .float(entity) isEliminated;
 float EliminatedPlayers_SendEntity(entity to, float sendflags)
 {
@@ -1462,7 +1443,6 @@ float SUB_NoImpactCheck()
 
 #define SUB_OwnerCheck() (other && (other == self.owner))
 
-void RemoveGrapplingHook(entity pl);
 void W_Crylink_Dequeue(entity e);
 float WarpZone_Projectile_Touch_ImpactFilter_Callback()
 {
@@ -1830,7 +1810,7 @@ vector gettaginfo_relative(entity e, float tag)
 
 .float scale2;
 
-float modeleffect_SendEntity(entity to, float sf)
+float modeleffect_SendEntity(entity to, int sf)
 {
        float f;
        WriteByte(MSG_ENTITY, ENT_CLIENT_MODELEFFECT);