+#include "all.qh"
#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
#include "all.qh"
STATIC_INIT_LATE(Gametype) {
- Gametype g = MapInfo_Type(MapInfo_CurrentGametype());
+ Gametype g = MapInfo_CurrentGametype();
if (g) {
for (string _s = g.m_mutators; _s != ""; _s = cdr(_s)) {
string s = car(_s);