]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_assault.qc
New vehicle system based on weapons system
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_assault.qc
index 94e104728f3ab27271f920c49edfe2d474e2c13e..b41729a10a14a715d09008ed7fcd95bb9009898a 100644 (file)
@@ -212,7 +212,7 @@ void assault_wall_think()
 
 // trigger new round
 // reset objectives, toggle spawnpoints, reset triggers, ...
-void vehicles_clearrturn();
+void vehicles_clearreturn(entity veh);
 void vehicles_spawn();
 void assault_new_round()
 {
@@ -230,7 +230,7 @@ void assault_new_round()
     self = findchainflags(vehicle_flags, VHF_ISVEHICLE);
     while(self)
     {
-        vehicles_clearrturn();
+        vehicles_clearreturn(self);
         vehicles_spawn();
         self = self.chain;
     }