]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_ca.qc
Add some mutator hooks for regen & mob spawning
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_ca.qc
index 9fbd483cabacd754e3fc22063d322533923aa9ae..74a7fd38a374b1f14be728887a76fbc346d03289 100644 (file)
@@ -272,6 +272,12 @@ MUTATOR_HOOKFUNCTION(ca_PlayerDamage_SplitHealthArmor)
        return FALSE;
 }
 
+MUTATOR_HOOKFUNCTION(ca_PlayerRegen)
+{
+       // no regeneration in CA
+       return TRUE;
+}
+
 // scoreboard setup
 void ca_ScoreRules()
 {
@@ -317,6 +323,7 @@ MUTATOR_DEFINITION(gamemode_ca)
        MUTATOR_HOOK(PlayerDamage_Calculate, ca_PlayerDamage, CBC_ORDER_ANY);
        MUTATOR_HOOK(FilterItem, ca_FilterItem, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerDamage_SplitHealthArmor, ca_PlayerDamage_SplitHealthArmor, CBC_ORDER_ANY);
+       MUTATOR_HOOK(PlayerRegen, ca_PlayerRegen, CBC_ORDER_ANY);
 
        MUTATOR_ONADD
        {