// these are needed since mutators are compiled last
+#ifdef SVQC
// used in cheats.qc
-void ctf_RespawnFlag(entity flag)
+void ctf_RespawnFlag(entity flag);
// score rule declarations
#define ST_CTF_CAPS 1
float havocbot_ctf_middlepoint_radius;
void havocbot_role_ctf_setrole(entity bot, float role);
+#endif