// maybe start a shorter countdown?
}
- if not(IS_PLAYER(other))
+ if (!IS_PLAYER(other))
return;
if(other.deadflag != DEAD_NO)
return;
--j;
}
}
-
+
Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname);
-
+
play2all(kh_sound_destroy);
te_tarexplosion(lostkey.origin);
kh_Scores_Event(player, key, "dropkey", 0, 0);
PlayerScore_Add(player, SP_KH_LOSSES, 1);
Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname);
-
+
kh_Key_AssignTo(key, world);
makevectors(player.v_angle);
key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_throwvelocity * v_forward, FALSE);
if(!tmp_player.BUTTON_CHAT)
if(tmp_player.team == t_team)
++players;
-
- if not(players) { return t_team; }
+
+ if (!players) { return t_team; }
}
return 0;
}
}
float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
- if not(p1 || p2 || p3 || p4)
+ if (!(p1 || p2 || p3 || p4))
{
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
return;
}
-
+
Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_KEYHUNT);
Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_KEYHUNT_OTHER);