#include "gamemode_keyhunt.qh"
-#include "../_all.qh"
#include "gamemode.qh"
{
if (!k.owner) continue;
entity first = WP_Null;
- FOREACH(WAYPOINTS, it.netname == k.owner.waypointsprite_attachedforcarrier.model1, LAMBDA(first = it; break));
+ FOREACH(Waypoints, it.netname == k.owner.waypointsprite_attachedforcarrier.model1, LAMBDA(first = it; break));
entity third = WP_Null;
- FOREACH(WAYPOINTS, it.netname == k.owner.waypointsprite_attachedforcarrier.model3, LAMBDA(third = it; break));
+ FOREACH(Waypoints, it.netname == k.owner.waypointsprite_attachedforcarrier.model3, LAMBDA(third = it; break));
WaypointSprite_UpdateSprites(k.owner.waypointsprite_attachedforcarrier, first, WP_KeyCarrierFinish, third);
}
}
{
if (!k.owner) continue;
entity first = WP_Null;
- FOREACH(WAYPOINTS, it.netname == k.owner.waypointsprite_attachedforcarrier.model1, LAMBDA(first = it; break));
+ FOREACH(Waypoints, it.netname == k.owner.waypointsprite_attachedforcarrier.model1, LAMBDA(first = it; break));
entity third = WP_Null;
- FOREACH(WAYPOINTS, it.netname == k.owner.waypointsprite_attachedforcarrier.model3, LAMBDA(third = it; break));
+ FOREACH(Waypoints, it.netname == k.owner.waypointsprite_attachedforcarrier.model3, LAMBDA(third = it; break));
WaypointSprite_UpdateSprites(k.owner.waypointsprite_attachedforcarrier, first, WP_KeyCarrierFriend, third);
}
}