]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_ctf.qc
Merge branch 'master' into Mario/intrusive_2
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_ctf.qc
index 5274072cf1ff85e9f9e1a885a9430199db30f267..9e1531170045eb8dd2544cbfd009cbfb20b3c7ba 100644 (file)
@@ -1,6 +1,5 @@
 #include "gamemode_ctf.qh"
 
-#ifdef IMPLEMENTATION
 #ifndef CSQC
 void ctf_Initialize();
 
@@ -260,7 +259,7 @@ bool ctf_CaptureShield_CheckStatus(entity p)
        if(ctf_captureshield_max_ratio <= 0)
                return false;
 
-       s = PlayerScore_Add(p, SP_CTF_CAPS, 0);
+       s  = PlayerScore_Add(p, SP_CTF_CAPS,    0);
        s2 = PlayerScore_Add(p, SP_CTF_PICKUPS, 0);
        s3 = PlayerScore_Add(p, SP_CTF_RETURNS, 0);
        s4 = PlayerScore_Add(p, SP_CTF_FCKILLS, 0);
@@ -274,7 +273,7 @@ bool ctf_CaptureShield_CheckStatus(entity p)
        FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
                if(DIFF_TEAM(it, p))
                        continue;
-               se = PlayerScore_Add(it, SP_CTF_CAPS, 0);
+               se  = PlayerScore_Add(it, SP_CTF_CAPS,    0);
                se2 = PlayerScore_Add(it, SP_CTF_PICKUPS, 0);
                se3 = PlayerScore_Add(it, SP_CTF_RETURNS, 0);
                se4 = PlayerScore_Add(it, SP_CTF_FCKILLS, 0);
@@ -720,7 +719,7 @@ void ctf_Handle_Pickup(entity flag, entity player, int pickuptype)
                {
                        pickup_dropped_score = (autocvar_g_ctf_flag_return_time ? bound(0, ((flag.ctf_droptime + autocvar_g_ctf_flag_return_time) - time) / autocvar_g_ctf_flag_return_time, 1) : 1);
                        pickup_dropped_score = floor((autocvar_g_ctf_score_pickup_dropped_late * (1 - pickup_dropped_score) + autocvar_g_ctf_score_pickup_dropped_early * pickup_dropped_score) + 0.5);
-                       LOG_TRACE("pickup_dropped_score is ", ftos(pickup_dropped_score), "\n");
+                       LOG_TRACE("pickup_dropped_score is ", ftos(pickup_dropped_score));
                        PlayerTeamScore_AddScore(player, pickup_dropped_score);
                        ctf_EventLog("pickup", flag.team, player);
                        break;
@@ -893,7 +892,7 @@ void ctf_FlagThink(entity this)
 
        // sanity checks
        if(this.mins != CTF_FLAG.m_mins || this.maxs != CTF_FLAG.m_maxs) { // reset the flag boundaries in case it got squished
-               LOG_TRACE("wtf the flag got squashed?\n");
+               LOG_TRACE("wtf the flag got squashed?");
                tracebox(this.origin, CTF_FLAG.m_mins, CTF_FLAG.m_maxs, this.origin, MOVE_NOMONSTERS, this);
                if(!trace_startsolid || this.noalign) // can we resize it without getting stuck?
                        setsize(this, CTF_FLAG.m_mins, CTF_FLAG.m_maxs); }
@@ -1019,7 +1018,7 @@ void ctf_FlagThink(entity this)
 
                default: // this should never happen
                {
-                       LOG_TRACE("ctf_FlagThink(): Flag exists with no status?\n");
+                       LOG_TRACE("ctf_FlagThink(): Flag exists with no status?");
                        return;
                }
        }
@@ -1107,7 +1106,7 @@ METHOD(Flag, giveTo, bool(Flag this, entity flag, entity toucher))
 
                case FLAG_CARRY:
                {
-                       LOG_TRACE("Someone touched a flag even though it was being carried?\n");
+                       LOG_TRACE("Someone touched a flag even though it was being carried?");
                        break;
                }
 
@@ -1235,6 +1234,7 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e
        flag.classname = "item_flag_team";
        flag.target = "###item###"; // wut?
        flag.flags = FL_ITEM | FL_NOTARGET;
+       IL_PUSH(g_items, flag);
        flag.solid = SOLID_TRIGGER;
        flag.takedamage = DAMAGE_NO;
        flag.damageforcescale = autocvar_g_ctf_flag_damageforcescale;
@@ -1246,6 +1246,8 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e
        flag.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_PLAYERCLIP;
        flag.damagedbytriggers = autocvar_g_ctf_flag_return_when_unreachable;
        flag.damagedbycontents = autocvar_g_ctf_flag_return_when_unreachable;
+       if(flag.damagedbycontents)
+               IL_PUSH(g_damagedbycontents, flag);
        flag.velocity = '0 0 0';
        flag.mangle = flag.angles;
        flag.reset = ctf_Reset;
@@ -1528,7 +1530,7 @@ void havocbot_goalrating_ctf_droppedflags(entity this, float ratingscale, vector
 
 void havocbot_goalrating_ctf_carrieritems(entity this, float ratingscale, vector org, float sradius)
 {
-       FOREACH_ENTITY_FLOAT(bot_pickup, true,
+       IL_EACH(g_items, it.bot_pickup,
        {
                // gather health and armor only
                if (it.solid)
@@ -1961,47 +1963,47 @@ void havocbot_role_ctf_defense(entity this)
 
 void havocbot_role_ctf_setrole(entity bot, int role)
 {
-       LOG_TRACE(strcat(bot.netname," switched to "));
+       string s = "(null)";
        switch(role)
        {
                case HAVOCBOT_CTF_ROLE_CARRIER:
-                       LOG_TRACE("carrier");
+                       s = "carrier";
                        bot.havocbot_role = havocbot_role_ctf_carrier;
                        bot.havocbot_role_timeout = 0;
                        bot.havocbot_cantfindflag = time + 10;
                        bot.bot_strategytime = 0;
                        break;
                case HAVOCBOT_CTF_ROLE_DEFENSE:
-                       LOG_TRACE("defense");
+                       s = "defense";
                        bot.havocbot_role = havocbot_role_ctf_defense;
                        bot.havocbot_role_timeout = 0;
                        break;
                case HAVOCBOT_CTF_ROLE_MIDDLE:
-                       LOG_TRACE("middle");
+                       s = "middle";
                        bot.havocbot_role = havocbot_role_ctf_middle;
                        bot.havocbot_role_timeout = 0;
                        break;
                case HAVOCBOT_CTF_ROLE_OFFENSE:
-                       LOG_TRACE("offense");
+                       s = "offense";
                        bot.havocbot_role = havocbot_role_ctf_offense;
                        bot.havocbot_role_timeout = 0;
                        break;
                case HAVOCBOT_CTF_ROLE_RETRIEVER:
-                       LOG_TRACE("retriever");
+                       s = "retriever";
                        bot.havocbot_previous_role = bot.havocbot_role;
                        bot.havocbot_role = havocbot_role_ctf_retriever;
                        bot.havocbot_role_timeout = time + 10;
                        bot.bot_strategytime = 0;
                        break;
                case HAVOCBOT_CTF_ROLE_ESCORT:
-                       LOG_TRACE("escort");
+                       s = "escort";
                        bot.havocbot_previous_role = bot.havocbot_role;
                        bot.havocbot_role = havocbot_role_ctf_escort;
                        bot.havocbot_role_timeout = time + 30;
                        bot.bot_strategytime = 0;
                        break;
        }
-       LOG_TRACE("\n");
+       LOG_TRACE(bot.netname, " switched to ", s);
 }
 
 
@@ -2444,7 +2446,7 @@ MUTATOR_HOOKFUNCTION(ctf, SV_ParseClientCommand)
 MUTATOR_HOOKFUNCTION(ctf, DropSpecialItems)
 {
        entity frag_target = M_ARGV(0, entity);
-       
+
        if(frag_target.flagcarried)
                ctf_Handle_Throw(frag_target, NULL, DROP_THROW);
 }
@@ -2583,12 +2585,12 @@ void ctf_ScoreRules(int teams)
        CheckAllowedTeams(NULL);
        ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, 0, true);
        ScoreInfo_SetLabel_TeamScore  (ST_CTF_CAPS,     "caps",      SFL_SORT_PRIO_PRIMARY);
-       ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS,     "caps",      SFL_SORT_PRIO_SECONDARY);
-       ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPTIME,  "captime",   SFL_LOWER_IS_BETTER | SFL_TIME);
-       ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS,  "pickups",   0);
-       ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS,  "fckills",   0);
-       ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS,  "returns",   0);
-       ScoreInfo_SetLabel_PlayerScore(SP_CTF_DROPS,    "drops",     SFL_LOWER_IS_BETTER);
+       ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS,    "caps",      SFL_SORT_PRIO_SECONDARY);
+       ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPTIME, "captime",   SFL_LOWER_IS_BETTER | SFL_TIME);
+       ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS, "pickups",   0);
+       ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS, "fckills",   0);
+       ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS, "returns",   0);
+       ScoreInfo_SetLabel_PlayerScore(SP_CTF_DROPS,   "drops",     SFL_LOWER_IS_BETTER);
        ScoreRules_basics_end();
 }
 
@@ -2634,7 +2636,7 @@ void ctf_DelayedInit(entity this) // Do this check with a delay so we can wait f
        // if no teams are found, spawn defaults
        if(find(NULL, classname, "ctf_team") == NULL)
        {
-               LOG_TRACE("No \"ctf_team\" entities found on this map, creating them anyway.\n");
+               LOG_TRACE("No \"ctf_team\" entities found on this map, creating them anyway.");
                if(ctf_teams & BIT(0))
                        ctf_SpawnTeam("Red", NUM_TEAM_1);
                if(ctf_teams & BIT(1))
@@ -2658,5 +2660,3 @@ void ctf_Initialize()
 
        InitializeEntity(NULL, ctf_DelayedInit, INITPRIO_GAMETYPE);
 }
-
-#endif