]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_ctf.qc
Turn most cases of _STAT into STAT
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_ctf.qc
index cdda907245d86e742112566bd762e843daf316e9..b34e3f59f51fe58ac3f5cccb5828b68fae45f242 100644 (file)
@@ -2085,7 +2085,7 @@ MUTATOR_HOOKFUNCTION(ctf, PlayerPreThink)
        bool b1 = false, b2 = false, b3 = false, b4 = false, b5 = false; // TODO: kill this, we WANT to show the other flags, somehow! (note: also means you don't see if you're FC)
 
        // initially clear items so they can be set as necessary later.
-       player.ctf_flagstatus &= ~(CTF_RED_FLAG_CARRYING                | CTF_RED_FLAG_TAKEN            | CTF_RED_FLAG_LOST
+       STAT(CTF_FLAGSTATUS, player) &= ~(CTF_RED_FLAG_CARRYING         | CTF_RED_FLAG_TAKEN            | CTF_RED_FLAG_LOST
                                                   | CTF_BLUE_FLAG_CARRYING             | CTF_BLUE_FLAG_TAKEN           | CTF_BLUE_FLAG_LOST
                                                   | CTF_YELLOW_FLAG_CARRYING   | CTF_YELLOW_FLAG_TAKEN         | CTF_YELLOW_FLAG_LOST
                                                   | CTF_PINK_FLAG_CARRYING     | CTF_PINK_FLAG_TAKEN           | CTF_PINK_FLAG_LOST
@@ -2099,7 +2099,7 @@ MUTATOR_HOOKFUNCTION(ctf, PlayerPreThink)
                if(flag.team == NUM_TEAM_2 && !b2) { b2 = true; t = CTF_BLUE_FLAG_CARRYING;             t2 = CTF_BLUE_FLAG_TAKEN;               t3 = CTF_BLUE_FLAG_LOST; }
                if(flag.team == NUM_TEAM_3 && !b3) { b3 = true; t = CTF_YELLOW_FLAG_CARRYING;   t2 = CTF_YELLOW_FLAG_TAKEN;             t3 = CTF_YELLOW_FLAG_LOST; }
                if(flag.team == NUM_TEAM_4 && !b4) { b4 = true; t = CTF_PINK_FLAG_CARRYING;             t2 = CTF_PINK_FLAG_TAKEN;               t3 = CTF_PINK_FLAG_LOST; }
-               if(flag.team == 0 && !b5)                  { b5 = true; t = CTF_NEUTRAL_FLAG_CARRYING;  t2 = CTF_NEUTRAL_FLAG_TAKEN;    t3 = CTF_NEUTRAL_FLAG_LOST; player.ctf_flagstatus |= CTF_FLAG_NEUTRAL; }
+               if(flag.team == 0 && !b5)                  { b5 = true; t = CTF_NEUTRAL_FLAG_CARRYING;  t2 = CTF_NEUTRAL_FLAG_TAKEN;    t3 = CTF_NEUTRAL_FLAG_LOST; STAT(CTF_FLAGSTATUS, player) |= CTF_FLAG_NEUTRAL; }
 
                switch(flag.ctf_status)
                {
@@ -2107,14 +2107,14 @@ MUTATOR_HOOKFUNCTION(ctf, PlayerPreThink)
                        case FLAG_CARRY:
                        {
                                if((flag.owner == player) || (flag.pass_sender == player))
-                                       player.ctf_flagstatus |= t; // carrying: player is currently carrying the flag
+                                       STAT(CTF_FLAGSTATUS, player) |= t; // carrying: player is currently carrying the flag
                                else
-                                       player.ctf_flagstatus |= t2; // taken: someone else is carrying the flag
+                                       STAT(CTF_FLAGSTATUS, player) |= t2; // taken: someone else is carrying the flag
                                break;
                        }
                        case FLAG_DROPPED:
                        {
-                               player.ctf_flagstatus |= t3; // lost: the flag is dropped somewhere on the map
+                               STAT(CTF_FLAGSTATUS, player) |= t3; // lost: the flag is dropped somewhere on the map
                                break;
                        }
                }
@@ -2122,10 +2122,10 @@ MUTATOR_HOOKFUNCTION(ctf, PlayerPreThink)
 
        // item for stopping players from capturing the flag too often
        if(player.ctf_captureshielded)
-               player.ctf_flagstatus |= CTF_SHIELDED;
+               STAT(CTF_FLAGSTATUS, player) |= CTF_SHIELDED;
 
        if(ctf_stalemate)
-               player.ctf_flagstatus |= CTF_STALEMATE;
+               STAT(CTF_FLAGSTATUS, player) |= CTF_STALEMATE;
 
        // update the health of the flag carrier waypointsprite
        if(player.wps_flagcarrier)
@@ -2475,7 +2475,7 @@ MUTATOR_HOOKFUNCTION(ctf, SpectateCopy)
        entity spectatee = M_ARGV(0, entity);
        entity client = M_ARGV(1, entity);
 
-       client.ctf_flagstatus = spectatee.ctf_flagstatus;
+       STAT(CTF_FLAGSTATUS, client) = STAT(CTF_FLAGSTATUS, spectatee);
 }
 
 MUTATOR_HOOKFUNCTION(ctf, GetRecords)