]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_deathmatch.qc
Don't even try to translate keys if game isn't translated
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_deathmatch.qc
index 866370351377f1dda2c9ac12fa447b8a3ed8f4db..9590027d3f6b6454e8ba2837985ff30663957a07 100644 (file)
@@ -1,37 +1,7 @@
 #include "gamemode_deathmatch.qh"
-#ifndef GAMEMODE_DEATHMATCH_H
-#define GAMEMODE_DEATHMATCH_H
 
-REGISTER_MUTATOR(dm, false)
-{
-       MUTATOR_ONADD
-       {
-               if (time > 1) // game loads at time 1
-                       error("This is a game type and it cannot be added at runtime.");
-       }
-
-       MUTATOR_ONROLLBACK_OR_REMOVE
-       {
-               // we actually cannot roll back dm_Initialize here
-               // BUT: we don't need to! If this gets called, adding always
-               // succeeds.
-       }
-
-       MUTATOR_ONREMOVE
-       {
-               error("This is a game type and it cannot be removed at runtime.");
-               return -1;
-       }
-
-       return 0;
-}
-
-#endif
-
-#ifdef IMPLEMENTATION
 MUTATOR_HOOKFUNCTION(dm, Scores_CountFragsRemaining)
 {
        // announce remaining frags
        return true;
 }
-#endif