]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_domination.qc
Merge branch 'master' into Mario/race_target_waypoint
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_domination.qc
index eb94e4f263f75a57b21b0e0a1cb8b5b52d197fd5..cffb60cb122f51a7eb0ddb22a36c3c3e1bea742c 100644 (file)
@@ -153,7 +153,7 @@ void dompointthink(entity this)
 
        // give points
 
-       if (gameover || this.delay > time || time < game_starttime)     // game has ended, don't keep giving points
+       if (game_stopped || this.delay > time || time < game_starttime) // game has ended, don't keep giving points
                return;
 
        if(autocvar_g_domination_point_rate)
@@ -342,6 +342,8 @@ float Domination_CheckWinner()
        {
                Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_ROUND_OVER);
                Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_ROUND_OVER);
+
+               game_stopped = true;
                round_handler_Init(5, autocvar_g_domination_warmup, autocvar_g_domination_round_timelimit);
                return 1;
        }
@@ -365,6 +367,7 @@ float Domination_CheckWinner()
                Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_ROUND_TIED);
        }
 
+       game_stopped = true;
        round_handler_Init(5, autocvar_g_domination_warmup, autocvar_g_domination_round_timelimit);
 
        return 1;
@@ -406,7 +409,7 @@ void havocbot_role_dom(entity this)
                havocbot_goalrating_controlpoints(this, 10000, this.origin, 15000);
                havocbot_goalrating_items(this, 8000, this.origin, 8000);
                //havocbot_goalrating_enemyplayers(this, 3000, this.origin, 2000);
-               //havocbot_goalrating_waypoints(1, this.origin, 1000);
+               havocbot_goalrating_waypoints(this, 1, this.origin, 3000);
                navigation_goalrating_end(this);
        }
 }
@@ -631,7 +634,10 @@ void dom_DelayedInit(entity this) // Do this check with a delay so we can wait f
        if(find(NULL, classname, "dom_team") == NULL || autocvar_g_domination_teams_override >= 2)
        {
                LOG_TRACE("No \"dom_team\" entities found on this map, creating them anyway.");
-               domination_teams = bound(2, ((autocvar_g_domination_teams_override < 2) ? autocvar_g_domination_default_teams : autocvar_g_domination_teams_override), 4);
+               domination_teams = autocvar_g_domination_teams_override;
+               if (domination_teams < 2)
+                       domination_teams = autocvar_g_domination_default_teams;
+               domination_teams = bound(2, domination_teams, 4);
                dom_spawnteams(domination_teams);
        }