string fn = "superspec-local.options";
float fh;
- if not(_ISLOCAL)
+ if (!_ISLOCAL)
{
if(self.crypto_idfp == "")
return;
return;
if(_spamlevel > 1)
- if not(_to.superspec_flags & SSF_VERBOSE)
+ if (!(_to.superspec_flags & SSF_VERBOSE))
return;
centerprint(_to, strcat(_center_title, _msg));
superspec_msg("", "", self, sprintf("Player %s^7 just picked up ^3%s\n", other.netname, _item.netname), 1);
else
superspec_msg("", "", self, sprintf("Player %s^7 just picked up ^3%s\n^8(%s^8)\n", other.netname, _item.netname, _item.classname), 1);
- if(self.autospec_flags& ASF_SSIM && self.enemy != other)
+ if((self.autospec_flags & ASF_SSIM) && self.enemy != other)
{
_spectate(other);
else if(argv(i) == "off" || argv(i) == "0")
{
if(_start == 1)
- self.superspec_flags &~= _bits;
+ self.superspec_flags &= ~_bits;
_bits = 0;
}
else if(argv(i) == "off" || argv(i) == "0")
{
if(_start == 1)
- self.autospec_flags &~= _bits;
+ self.autospec_flags &= ~_bits;
_bits = 0;
}
superspec_msg("", "", self, "No active flag carrier\n", 1);
return TRUE;
}
-
- if(cmd_name == "followkiller")
- {
- entity _player;
- FOR_EACH_PLAYER(_player)
- {
- if(_player.deadflag)
- return _spectate(frag_attacker);
- }
-
- superspec_msg("", "", self, "Following the killer\n", 1);
- return TRUE;
- }
return FALSE;
#undef OPTIONINFO
_hello.think = superspec_hello;
_hello.nextthink = time + 5;
- if not(_ISLOCAL)
+ if (!_ISLOCAL)
{
if(self.crypto_idfp == "")
return FALSE;
return FALSE;
}
+MUTATOR_HOOKFUNCTION(superspec_PlayerDies)
+{
+ entity _old_self = self;
+
+ FOR_EACH_SPEC(self)
+ {
+ if(self.autospec_flags & ASF_FOLLOWKILLER && IS_PLAYER(frag_attacker) && self.enemy == _old_self)
+ {
+ if(self.autospec_flags & ASF_SHOWWHAT)
+ superspec_msg("", "", self, sprintf("^7Following %s^7 due to followkiller\n", frag_attacker.netname), 2);
+
+ _spectate(frag_attacker);
+ }
+ }
+
+ self = _old_self;
+ return FALSE;
+}
+
MUTATOR_HOOKFUNCTION(superspec_ClientDisconnect)
{
superspec_save_client_conf();
MUTATOR_HOOK(ItemTouch, superspec_ItemTouch, CBC_ORDER_ANY);
MUTATOR_HOOK(ClientConnect, superspec_ClientConnect, CBC_ORDER_ANY);
MUTATOR_HOOK(ClientDisconnect, superspec_ClientDisconnect, CBC_ORDER_ANY);
+ MUTATOR_HOOK(PlayerDies, superspec_PlayerDies, CBC_ORDER_ANY);
return 0;
}