+MUTATOR_DECLARATION(gamemode_assault);
+MUTATOR_DECLARATION(gamemode_arena);
+MUTATOR_DECLARATION(gamemode_ca);
MUTATOR_DECLARATION(gamemode_keyhunt);
MUTATOR_DECLARATION(gamemode_freezetag);
MUTATOR_DECLARATION(gamemode_keepaway);
MUTATOR_DECLARATION(gamemode_ctf);
MUTATOR_DECLARATION(gamemode_nexball);
MUTATOR_DECLARATION(gamemode_onslaught);
-MUTATOR_DECLARATION(gamemode_td);
+MUTATOR_DECLARATION(gamemode_towerdefense);
MUTATOR_DECLARATION(gamemode_domination);
-MUTATOR_DECLARATION(gamemode_rts);
+MUTATOR_DECLARATION(gamemode_lms);
MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_invincibleprojectiles);
MUTATOR_DECLARATION(mutator_physical_items);
MUTATOR_DECLARATION(mutator_vampire);
MUTATOR_DECLARATION(mutator_superspec);
-MUTATOR_DECLARATION(mutator_zombie_apocalypse);
+MUTATOR_DECLARATION(mutator_minstagib);
+MUTATOR_DECLARATION(mutator_touchexplode);
MUTATOR_DECLARATION(sandbox);