MUTATOR_DECLARATION(gamemode_ca);
MUTATOR_DECLARATION(gamemode_keyhunt);
MUTATOR_DECLARATION(gamemode_freezetag);
MUTATOR_DECLARATION(gamemode_ca);
MUTATOR_DECLARATION(gamemode_keyhunt);
MUTATOR_DECLARATION(gamemode_freezetag);
MUTATOR_DECLARATION(gamemode_onslaught);
MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(gamemode_lms);
MUTATOR_DECLARATION(gamemode_onslaught);
MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(gamemode_lms);
MUTATOR_DECLARATION(mutator_midair);
MUTATOR_DECLARATION(mutator_bloodloss);
MUTATOR_DECLARATION(mutator_random_gravity);
MUTATOR_DECLARATION(mutator_midair);
MUTATOR_DECLARATION(mutator_bloodloss);
MUTATOR_DECLARATION(mutator_random_gravity);