]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/player.qc
Merge branch 'master' into 'Mario/status_effects'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / player.qc
index 1d83be8d1b74288a2e2e6b2ee201262d617484c6..916aa8a286355bcb187e38bbf8ad4acafda103b7 100644 (file)
@@ -558,13 +558,8 @@ void PlayerDamage(entity this, entity inflictor, entity attacker, float damage,
                // don't play teleportation sounds
                this.teleportable = TELEPORT_SIMPLE;
 
-               STAT(STRENGTH_FINISHED, this) = 0;
-               STAT(INVINCIBLE_FINISHED, this) = 0;
-               STAT(SUPERWEAPONS_FINISHED, this) = 0;
                STAT(AIR_FINISHED, this) = 0;
 
-               STAT(MOVEVARS_SPECIALCOMMAND, this) = false; // sweet release
-
                this.death_time = time;
                if (random() < 0.5)
                        animdecide_setstate(this, this.anim_state | ANIMSTATE_DEAD1, true);