]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/playerstats.qc
Merge remote branch 'origin/master' into fruitiex/animations
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / playerstats.qc
index 6b04eea9d6a06e648420feb83de200e4316fd529..7f20b92454db5084718d1ca79df4a4cef219fb76 100644 (file)
@@ -1,4 +1,5 @@
 float playerstats_db;
+string teamstats_last;
 string playerstats_last;
 string events_last;
 .float playerstats_addedglobalinfo;
@@ -22,6 +23,23 @@ void PlayerStats_Init()
        PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
        PlayerStats_AddEvent(PLAYERSTATS_JOINS);
        PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
+       PlayerStats_AddEvent(PLAYERSTATS_RANK);
+
+    // accuracy stats
+    entity w;
+    float i;
+    for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+    {
+        w = get_weaponinfo(i);
+
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
+
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
+
+        PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
+    }
 
        PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
        PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
@@ -39,14 +57,16 @@ void PlayerStats_AddPlayer(entity e)
 {
        if(playerstats_db < 0)
                return;
+       if(e.playerstats_id)
+               return;
 
-       if(e.crypto_idfp != "")
+       if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
                e.playerstats_id = strzone(e.crypto_idfp);
        else if(clienttype(e) == CLIENTTYPE_BOT)
                e.playerstats_id = strzone(sprintf("bot#%d", e.playerid));
        else
                e.playerstats_id = strzone(sprintf("player#%d", e.playerid));
-       
+
        string key;
        key = sprintf("%s:*", e.playerstats_id);
        
@@ -65,6 +85,29 @@ void PlayerStats_AddPlayer(entity e)
        }
 }
 
+void PlayerStats_AddTeam(float t) // TODO: doesn't this remain unused?
+{
+       if(playerstats_db < 0)
+               return;
+
+       string key;
+       key = sprintf("%d", t);
+       
+       string p;
+       p = db_get(playerstats_db, key);
+       if(p == "")
+       {
+               if(teamstats_last)
+               {
+                       db_put(playerstats_db, key, teamstats_last);
+                       strunzone(teamstats_last);
+               }
+               else
+                       db_put(playerstats_db, key, "#");
+               teamstats_last = strzone(key);
+       }
+}
+
 void PlayerStats_AddEvent(string event_id)
 {
        if(playerstats_db < 0)
@@ -101,18 +144,66 @@ void PlayerStats_Event(entity e, string event_id, float value)
        db_put(playerstats_db, key, ftos(val));
 }
 
+void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn't this remain unused?
+{
+       string key;
+       float val;
+       key = sprintf("team#%d:%s", t, event_id);
+       val = stof(db_get(playerstats_db, key));
+       val += value;
+       db_put(playerstats_db, key, ftos(val));
+}
+
 void PlayerStats_Sent_URI_Get_Callback(float id, float status, string data)
 {
        if(playerstats_requested)
                playerstats_waitforme = TRUE;
 }
 
+/*
+       format spec:
+
+       A collection of lines of the format <key> SPACE <value> NEWLINE, where
+       <key> is always a single character.
+
+       The following keys are defined:
+
+       V: format version (always 1) - this MUST be the first line!
+       #: comment (MUST be ignored by any parser)
+       R: release information on the server
+       T: time at which the game ended
+       G: game type
+       M: map name
+       S: "hostname" of the server
+       C: number of "unpure" cvar changes
+    W: winning team ID
+       P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
+       n: nickname of the player (optional)
+    t: team ID
+       e: followed by an event name, a space, and the event count/score
+               event names can be:
+                       alivetime: total playing time of the player
+                       wins: number of games won (can only be set if matches is set)
+                       matches: number of matches played to the end (not aborted by map switch)
+                       joins: number of matches joined (always 1 unless player never played during the match)
+                       scoreboardvalid: set to 1 if the player was there at the end of the match
+                       total-<scoreboardname>: total score of that scoreboard item
+                       scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
+                       achievement-<achievementname>: achievement counters
+            rank <number>: rank of player
+            acc-<weapon netname>-hit: total damage dealt
+            acc-<weapon netname>-fired: total damage that all fired projectiles *could* have dealt
+            acc-<weapon netname>-cnt-hit: amount of shots that actually hit
+            acc-<weapon netname>-cnt-fired: amount of fired shots
+            acc-<weapon netname>-frags: amount of frags dealt by weapon
+*/
+
 //#NO AUTOCVARS START
 void PlayerStats_Shutdown()
 {
        string p, pn;
        string e, en;
-       string nn;
+       string nn, tt;
        float b;
        float i;
        string uri;
@@ -129,26 +220,38 @@ void PlayerStats_Shutdown()
                db_dump(playerstats_db, "foo.db");
 
                bufstr_set(b, i++, "V 1");
+#ifdef WATERMARK
+               bufstr_set(b, i++, sprintf("R %s", WATERMARK()));
+#endif
                bufstr_set(b, i++, sprintf("T %s.%06d", strftime(FALSE, "%s"), floor(random() * 1000000)));
                bufstr_set(b, i++, sprintf("G %s", GetGametype()));
                bufstr_set(b, i++, sprintf("M %s", GetMapname()));
+               bufstr_set(b, i++, sprintf("I %s", matchid));
                bufstr_set(b, i++, sprintf("S %s", cvar_string("hostname")));
                bufstr_set(b, i++, sprintf("C %d", cvar_purechanges_count));
-               for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
-               {
-                       bufstr_set(b, i++, sprintf("P %s", p));
-                       nn = db_get(playerstats_db, sprintf("%s:_netname", p));
-                       if(nn != "")
-                               bufstr_set(b, i++, sprintf("n %s", nn));
-                       for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
-                       {
-                               float v;
-                               v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
-                               if(v != 0)
-                                       bufstr_set(b, i++, sprintf("e %s %g", e, v));
-                       }
-               }
-               bufstr_set(b, i++, "");
+        for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
+        {
+            bufstr_set(b, i++, sprintf("P %s", p));
+            nn = db_get(playerstats_db, sprintf("%s:_playerid", p));
+            if(nn != "")
+                bufstr_set(b, i++, sprintf("i %s", nn));
+            nn = db_get(playerstats_db, sprintf("%s:_netname", p));
+            if(nn != "")
+                bufstr_set(b, i++, sprintf("n %s", nn));
+            if(teamplay)
+            {
+                tt = db_get(playerstats_db, sprintf("%s:_team", p));
+                bufstr_set(b, i++, sprintf("t %s", tt));
+            }
+            for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
+            {
+                float v;
+                v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
+                if(v != 0)
+                    bufstr_set(b, i++, sprintf("e %s %g", e, v));
+            }
+        }
+        bufstr_set(b, i++, "");
 
                if(autocvar_g_playerstats_debug)
                {
@@ -181,32 +284,60 @@ void PlayerStats_AddGlobalInfo(entity p)
 
        // add global info!
        if(p.alivetime)
+       {
                PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
+               p.alivetime = 0;
+       }
 
-       if(p.alivetime)
-               PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
+       db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), ftos(p.playerid));
        
        if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
                db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
 
-       if(p.alivetime > 0)
+    if(teamplay)
+               db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
+
+       if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
                PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
 
        strunzone(p.playerstats_id);
        p.playerstats_id = string_null;
 }
 
+void PlayerStats_Accuracy(entity p)
+{
+    entity a, w;
+    a = p.accuracy;
+    float i;
+
+    for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+    {
+        w = get_weaponinfo(i);
+
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.accuracy_hit[i-1]);
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.accuracy_fired[i-1]);
+
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.accuracy_cnt_hit[i-1]);
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.accuracy_cnt_fired[i-1]);
+
+        PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.accuracy_frags[i-1]);
+    }
+}
+
 void PlayerStats_EndMatch(float finished)
 {
-       entity p;
-       FOR_EACH_PLAYER(p)
+       entity p, winner;
+    winner = PlayerScore_Sort(score_dummyfield);
+       FOR_EACH_PLAYER(p) // spectators intentionally not included
        {
                PlayerScore_PlayerStats(p);
+               PlayerStats_Accuracy(p);
                PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
                if(finished)
                {
                        PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
                        PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
+                       PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);
                }
        }
 }