#include "../common/constants.qh"
#include "../common/deathtypes/all.qh"
#include "../common/notifications/all.qh"
-#include "../common/triggers/teleporters.qh"
-#include "../common/triggers/subs.qh"
+#include "../common/mapobjects/teleporters.qh"
+#include "../common/mapobjects/subs.qh"
#include "../common/util.qh"
#include <common/weapons/_all.qh>
#include "../lib/csqcmodel/sv_model.qh"
toucher.effects += EF_BLUE - EF_RED;
}
-void Portal_Think(entity this);
void Portal_MakeBrokenPortal(entity portal)
{
portal.skin = 2;