#include "race.qh"
-#include <server/defs.qh>
-#include <server/miscfunctions.qh>
-#include "client.qh"
-#include "portals.qh"
-#include "scores.qh"
-#include "spawnpoints.qh"
-#include "bot/api.qh"
-#include "command/getreplies.qh"
-#include "../common/deathtypes/all.qh"
-#include "../common/notifications/all.qh"
-#include "../common/mapinfo.qh"
+#include <common/deathtypes/all.qh>
+#include <common/gamemodes/_mod.qh>
#include <common/gamemodes/rules.qh>
+#include <common/mapobjects/subs.qh>
+#include <common/mapobjects/triggers.qh>
+#include <common/mutators/mutator/waypoints/waypointsprites.qh>
#include <common/net_linked.qh>
+#include <common/notifications/all.qh>
#include <common/state.qh>
-#include "../common/mapobjects/subs.qh"
-#include <common/mapobjects/triggers.qh>
-#include "../lib/warpzone/util_server.qh"
-#include "../lib/warpzone/common.qh"
-#include "../common/mutators/mutator/waypoints/waypointsprites.qh"
+#include <common/stats.qh>
+#include <common/vehicles/sv_vehicles.qh>
+#include <common/weapons/_all.qh>
+#include <common/weapons/weapon/porto.qh>
+#include <lib/warpzone/common.qh>
+#include <lib/warpzone/util_server.qh>
+#include <server/bot/api.qh>
+#include <server/cheats.qh>
+#include <server/client.qh>
+#include <server/command/getreplies.qh>
+#include <server/damage.qh>
+#include <server/gamelog.qh>
+#include <server/intermission.qh>
+#include <server/main.qh>
+#include <server/mutators/_mod.qh>
+#include <server/portals.qh>
+#include <server/scores.qh>
+#include <server/spawnpoints.qh>
+#include <server/weapons/common.qh>
+#include <server/world.qh>
+
+string uid2name(string myuid)
+{
+ string s = db_get(ServerProgsDB, strcat("/uid2name/", myuid));
+
+ // FIXME remove this later after 0.6 release
+ // convert old style broken records to correct style
+ if(s == "")
+ {
+ s = db_get(ServerProgsDB, strcat("uid2name", myuid));
+ if(s != "")
+ {
+ db_put(ServerProgsDB, strcat("/uid2name/", myuid), s);
+ db_remove(ServerProgsDB, strcat("uid2name", myuid));
+ }
+ }
+
+ if(s == "")
+ s = "^1Unregistered Player";
+ return s;
+}
+
+void write_recordmarker(entity pl, float tstart, float dt)
+{
+ GameLogEcho(strcat(":recordset:", ftos(pl.playerid), ":", ftos(dt)));
+
+ // also write a marker into demo files for demotc-race-record-extractor to find
+ stuffcmd(pl,
+ strcat(
+ strcat("//", strconv(2, 0, 0, GetGametype()), " RECORD SET ", TIME_ENCODED_TOSTRING(TIME_ENCODE(dt))),
+ " ", ftos(tstart), " ", ftos(dt), "\n"));
+}
IntrusiveList g_race_targets;
-STATIC_INIT(g_race_targets) { g_race_targets = IL_NEW(); }
+IntrusiveList g_racecheckpoints;
+STATIC_INIT(g_race)
+{
+ g_race_targets = IL_NEW();
+ g_racecheckpoints = IL_NEW();
+}
void race_InitSpectator()
{
race_SendNextCheckpoint(msg_entity.enemy, 1);
}
-void W_Porto_Fail(entity this, float failhard);
-
float race_readTime(string map, float pos)
{
string rr = ((g_cts) ? CTS_RECORD : ((g_ctf) ? CTF_RECORD : RACE_RECORD));
// player has no ranked record yet
for (i = RANKINGS_CNT; i > newpos; --i)
{
- db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
- db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ float other_time = race_readTime(map, i - 1);
+ if (other_time) {
+ db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(other_time));
+ db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+ }
}
}
const float MAX_CHECKPOINTS = 255;
-spawnfunc(target_checkpoint);
-
.float race_penalty;
.float race_penalty_accumulator;
.string race_penalty_reason;
void checkpoint_passed(entity this, entity player)
{
+ if(IS_VEHICLE(player) && player.owner)
+ player = player.owner;
+
if(player.personal && autocvar_g_allow_checkpoints)
return; // practice mode!
return false;
}
+void defrag_waypointsprites(entity targeted, entity checkpoint)
+{
+ for(entity t = findchain(target, targeted.targetname); t; t = t.chain)
+ {
+ if(t.modelindex)
+ {
+ entity s = WP_RaceStart;
+
+ if(checkpoint.classname == "target_checkpoint")
+ s = WP_RaceCheckpoint;
+ else if(checkpoint.classname == "target_stopTimer")
+ s = WP_RaceFinish;
+
+ vector o = (t.absmin + t.absmax) * 0.5;
+
+ WaypointSprite_SpawnFixed(s, o, t, sprite, RADARICON_NONE);
+
+ t.sprite.realowner = checkpoint;
+ t.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
+ }
+
+ if(t.targetname)
+ defrag_waypointsprites(t, checkpoint);
+ }
+}
+
void trigger_race_checkpoint_verify(entity this)
{
- static bool have_verified;
+ static bool have_verified;
if (have_verified) return;
have_verified = true;
// race only (middle of the race)
g_race_qualifying = false;
pl_race_place = 0;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out"));
- }
+ }
if (i == 0) {
// qualifying only
g_race_qualifying = 1;
pl_race_place = race_lowest_place_spawn;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
- }
+ }
// race only (initial spawn)
g_race_qualifying = 0;
for (int p = 1; p <= race_highest_place_spawn; ++p) {
pl_race_place = p;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out"));
- }
+ }
}
}
}
pl_race_checkpoint = race_NextCheckpoint(0);
g_race_qualifying = 1;
pl_race_place = race_lowest_place_spawn;
- if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
+ if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false, true)) {
error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
- }
+ }
} else {
pl_race_checkpoint = race_NextCheckpoint(0);
g_race_qualifying = 1;
for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
if (argv(0) == cp.targetname) {
cp.race_checkpoint = stof(argv(1));
- }
- }
+ }
+ }
}
fclose(fh);
}
g_race_qualifying = qual;
- IL_EACH(g_race_targets, it.classname == "target_checkpoint" || it.classname == "target_startTimer" || it.classname == "target_stopTimer",
- {
- if(it.targetname == "" || !it.targetname) // somehow this is a case...
- continue;
- entity cpt = it;
- FOREACH_ENTITY_STRING(target, cpt.targetname,
- {
- vector org = (it.absmin + it.absmax) * 0.5;
- if(cpt.race_checkpoint == 0)
- WaypointSprite_SpawnFixed(WP_RaceStart, org, it, sprite, RADARICON_NONE);
- else
- WaypointSprite_SpawnFixed(WP_RaceCheckpoint, org, it, sprite, RADARICON_NONE);
-
- it.sprite.realowner = cpt;
- it.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
- });
- });
-
if (race_timed_checkpoint) {
if (defrag_ents) {
IL_EACH(g_race_targets, it.classname == "target_checkpoint" || it.classname == "target_startTimer" || it.classname == "target_stopTimer",
{
- entity cpt = it;
- if(it.classname == "target_startTimer" || it.classname == "target_stopTimer") {
- if(it.targetname == "" || !it.targetname) // somehow this is a case...
- continue;
- FOREACH_ENTITY_STRING(target, cpt.targetname, {
- if(it.sprite)
- WaypointSprite_UpdateSprites(it.sprite, ((cpt.classname == "target_startTimer") ? WP_RaceStart : WP_RaceFinish), WP_Null, WP_Null);
- });
- }
+ defrag_waypointsprites(it, it);
+
if(it.classname == "target_checkpoint") {
if(it.race_checkpoint == -2)
defragcpexists = -1; // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
if (cp.race_checkpoint > largest_cp_id) {
largest_cp_id = cp.race_checkpoint;
- }
- }
+ }
+ }
for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
cp.race_checkpoint = largest_cp_id + 1; // finish line
- }
+ }
race_highest_checkpoint = largest_cp_id + 1;
race_timed_checkpoint = largest_cp_id + 1;
} else {
for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
cp.race_checkpoint = 255; // finish line
- }
+ }
race_highest_checkpoint = 255;
race_timed_checkpoint = 255;
}
{
if (it.race_checkpoint == 0) {
WaypointSprite_UpdateSprites(it.sprite, WP_RaceStart, WP_Null, WP_Null);
- } else if (it.race_checkpoint == race_timed_checkpoint) {
+ } else if (it.race_checkpoint == race_timed_checkpoint) {
WaypointSprite_UpdateSprites(it.sprite, WP_RaceFinish, WP_Null, WP_Null);
}
- });
+ });
}
}
- if (defrag_ents) {
+ if (defrag_ents) { /* The following hack shall be removed when per-player trigger_multiple.wait is implemented for cts */
for (entity trigger = NULL; (trigger = find(trigger, classname, "trigger_multiple")); ) {
for (entity targ = NULL; (targ = find(targ, targetname, trigger.target)); ) {
if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {