]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/race.qc
Merge branch 'master' into terencehill/arena_stuff
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / race.qc
index dd48d7b3b276bf2c1b8bf205ae2e5a25f05286f7..f6ca98682c3d91eb7b4af582118c06dfed317e41 100644 (file)
@@ -742,7 +742,9 @@ void trigger_race_checkpoint_verify()
                for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
                        for(targ = world; (targ = find(targ, targetname, trigger.target)); )
                                if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
-                                       targ.wait = -2;
+                                       trigger.wait = 0;
+                                       trigger.delay = 0;
+                                       targ.wait = 0;
                                        targ.delay = 0;
 
                     // These just make the game crash on some maps with oddly shaped triggers. 
@@ -750,6 +752,9 @@ void trigger_race_checkpoint_verify()
                     // and often one of them just passed through without being registered. Hope it's fixed  in a better way now.
                     // (happened on item triggers too)
                     //
+                                       //targ.wait = -2;
+                                       //targ.delay = 0;
+
                                        //setsize(targ, trigger.mins, trigger.maxs);
                                        //setorigin(targ, trigger.origin);
                                        //remove(trigger);
@@ -800,9 +805,9 @@ void spawnfunc_trigger_race_checkpoint()
        if(!self.race_penalty)
        {
                if(self.race_checkpoint)
-                       WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
+                       WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
                else
-                       WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
+                       WaypointSprite_SpawnFixed("race-start-finish", o, self, sprite, RADARICON_NONE, '1 0.5 0');
        }
 
        self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
@@ -846,9 +851,9 @@ void spawnfunc_target_checkpoint() // defrag entity
        race_timed_checkpoint = 1;
 
        if(self.race_checkpoint == 0)
-               WaypointSprite_SpawnFixed("race-start", o, self, sprite);
+               WaypointSprite_SpawnFixed("race-start", o, self, sprite, RADARICON_NONE, '1 0.5 0');
        else
-               WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
+               WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
 
        self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;