entity sk;
s = GetGametype();
- s = strcat(s, ":", cvar_string("g_nexuizversion"));
+ s = strcat(s, ":", cvar_string("g_xonoticversion"));
s = strcat(s, "::", GetPlayerScoreString(world, 2)); // make this 1 once we can
fullstatus = cvar("g_full_getstatus_responses");