+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../dpdefs/progsdefs.qc"
+ #include "../dpdefs/dpextensions.qc"
+#endif
+
.vector steerto;
/**
float bm_forward, bm_right, bm_left,p;
vector vr,vl;
- dir_z *= 0.15;
+ dir.z *= 0.15;
vr = vectoangles(dir);
//vr_x *= -1;
vector dodgemove,swarmmove;
vector reprellmove,wandermove,newmove;
- self.angles_x = self.angles_x * -1;
+ self.angles_x = self.angles.x * -1;
makevectors(self.angles);
- self.angles_x = self.angles_x * -1;
+ self.angles_x = self.angles.x * -1;
dodgemove = steerlib_traceavoid(0.35,1000);
swarmmove = steerlib_flock(500,75,700,500);
entity e,ee;
float d,bd;
- self.angles_x = self.angles_x * -1;
+ self.angles_x = self.angles.x * -1;
makevectors(self.angles);
- self.angles_x = self.angles_x * -1;
+ self.angles_x = self.angles.x * -1;
if(self.enemy)
if(vlen(self.enemy.origin - self.origin) < 64)