]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/t_items.qc
machineshotgunswap: use regular settemp methods instead
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / t_items.qc
index 99ddc018b95a08352eabb2df2a3ac8fc14b276fc..f543d4d08a9767b3bf230766e38b6ea1977e5f4f 100644 (file)
@@ -279,7 +279,6 @@ float Item_GiveTo(entity item, entity player)
                        {
                                pickedup = TRUE;
                                // play some cool sounds ;)
-                               centerprint(player, "\n");
                                if (clienttype(player) == CLIENTTYPE_REAL)
                                {
                                        if(player.health <= 5)
@@ -1042,7 +1041,7 @@ void weapon_defaultspawnfunc(float wpn)
 
 void spawnfunc_weapon_shotgun (void);
 void spawnfunc_weapon_uzi (void) {
-       if(q3acompat_machineshotgunswap)
+       if(autocvar_sv_q3acompat_machineshotgunswap)
        if(self.classname != "droppedweapon")
        {
                weapon_defaultspawnfunc(WEP_SHOTGUN);
@@ -1052,7 +1051,7 @@ void spawnfunc_weapon_uzi (void) {
 }
 
 void spawnfunc_weapon_shotgun (void) {
-       if(q3acompat_machineshotgunswap)
+       if(autocvar_sv_q3acompat_machineshotgunswap)
        if(self.classname != "droppedweapon")
        {
                weapon_defaultspawnfunc(WEP_UZI);
@@ -1108,7 +1107,7 @@ void spawnfunc_item_rockets (void) {
 void spawnfunc_item_shells (void);
 void spawnfunc_item_bullets (void) {
        if(!weaponswapping)
-       if(q3acompat_machineshotgunswap)
+       if(autocvar_sv_q3acompat_machineshotgunswap)
        if(self.classname != "droppedweapon")
        {
                weaponswapping = TRUE;
@@ -1134,7 +1133,7 @@ void spawnfunc_item_cells (void) {
 
 void spawnfunc_item_shells (void) {
        if(!weaponswapping)
-       if(q3acompat_machineshotgunswap)
+       if(autocvar_sv_q3acompat_machineshotgunswap)
        if(self.classname != "droppedweapon")
        {
                weaponswapping = TRUE;