]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/teamplay.qc
Rename Team_*ControlPoints functions to Team_*OwnedItems so they can be used without...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / teamplay.qc
index b1edf75e40de5831c9dcb3fdeccba5079447bb71..7257156a9693b44b28b4b2ed7698d11702f507eb 100644 (file)
@@ -35,7 +35,7 @@ const int TEAM_NOT_ALLOWED = -1;
 .int m_num_players; ///< Number of players (both humans and bots) in a team.
 .int m_num_bots; ///< Number of bots in a team.
 .int m_num_players_alive; ///< Number of alive players in a team.
-.int m_num_control_points; ///< Number of control points owned by a team.
+.int m_num_owned_items; ///< Number of items owned by a team.
 
 string autocvar_g_forced_team_red;
 string autocvar_g_forced_team_blue;
@@ -120,12 +120,12 @@ int Team_GetNumberOfAliveTeams()
        return result;
 }
 
-int Team_GetWinnerTeam_WIthControlPoints(int min_control_points)
+int Team_GetWinnerTeam_WIthOwnedItems(int min_control_points)
 {
        int winner = 0;
        for (int i = 0; i < NUM_TEAMS; ++i)
        {
-               if (g_team_entities[i].m_num_control_points >= min_control_points)
+               if (g_team_entities[i].m_num_owned_items >= min_control_points)
                {
                        if (winner)
                                return 0;
@@ -135,22 +135,22 @@ int Team_GetWinnerTeam_WIthControlPoints(int min_control_points)
        return (winner ? winner : -1);
 }
 
-int Team_GetNumberOfControlPoints(entity team_ent)
+int Team_GetNumberOfOwnedItems(entity team_ent)
 {
-       return team_ent.m_num_control_points;
+       return team_ent.m_num_owned_items;
 }
 
-void Team_SetNumberOfControlPoints(entity team_ent, int number)
+void Team_SetNumberOfOwnedItems(entity team_ent, int number)
 {
-       team_ent.m_num_control_points = number;
+       team_ent.m_num_owned_items = number;
 }
 
-int Team_GetNumberOfTeamsWithControlPoints()
+int Team_GetNumberOfTeamsWithOwnedItems()
 {
        int result = 0;
        for (int i = 0; i < NUM_TEAMS; ++i)
        {
-               if (g_team_entities[i].m_num_control_points > 0)
+               if (g_team_entities[i].m_num_owned_items > 0)
                {
                        ++result;
                }