found += (g_dm = (!found && (prev != GAME_DEATHMATCH) && cvar("g_dm")));
found += (g_tdm = (!found && (prev != GAME_TEAM_DEATHMATCH) && cvar("g_tdm")));
found += (g_domination = (!found && (prev != GAME_DOMINATION) && cvar("g_domination")));
found += (g_dm = (!found && (prev != GAME_DEATHMATCH) && cvar("g_dm")));
found += (g_tdm = (!found && (prev != GAME_TEAM_DEATHMATCH) && cvar("g_tdm")));
found += (g_domination = (!found && (prev != GAME_DOMINATION) && cvar("g_domination")));
found += (g_cts = (!found && (prev != GAME_CTS) && cvar("g_cts")));
found += (g_freezetag = (!found && (prev != GAME_FREEZETAG) && cvar("g_freezetag")));
found += (g_keepaway = (!found && (prev != GAME_KEEPAWAY) && cvar("g_keepaway")));
found += (g_cts = (!found && (prev != GAME_CTS) && cvar("g_cts")));
found += (g_freezetag = (!found && (prev != GAME_FREEZETAG) && cvar("g_freezetag")));
found += (g_keepaway = (!found && (prev != GAME_KEEPAWAY) && cvar("g_keepaway")));
race_timelimit = cvar("timelimit");
cvar_set("fraglimit", "0");
cvar_set("leadlimit", "0");
race_timelimit = cvar("timelimit");
cvar_set("fraglimit", "0");
cvar_set("leadlimit", "0");