#include "command/vote.qh"
-#include "mutators/_mod.qh"
+#include <server/mutators/_mod.qh>
#include "../common/deathtypes/all.qh"
-#include "../common/gamemodes/_mod.qh"
+#include <common/gamemodes/_mod.qh>
#include "../common/teams.qh"
void TeamchangeFrags(entity e)
if(g_weapon_stay && !g_cts)
modifications = strcat(modifications, ", Weapons stay");
if(g_jetpack)
- modifications = strcat(modifications, ", Jet pack");
+ modifications = strcat(modifications, ", Jetpack");
if(autocvar_g_powerups == 0)
modifications = strcat(modifications, ", No powerups");
if(autocvar_g_powerups > 0)