]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/tturrets/units/unit_walker.qc
gmqcc has vector bit operations now. Switch to using them.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / tturrets / units / unit_walker.qc
index 20100de047203368a5d11e5a520a8cd8cdb39e11..5e0feea35bd77edd8d98186a7f2c4e31e4495ae1 100644 (file)
@@ -186,7 +186,7 @@ void walker_fire_rocket(vector org)
     rocket = spawn ();
     setorigin(rocket, org);
 
-    sound (self, CH_WEAPON_A, "weapons/hagar_fire.wav", VOL_BASE, ATTN_NORM);
+    sound (self, CH_WEAPON_A, "weapons/hagar_fire.wav", VOL_BASE, ATTEN_NORM);
     setsize (rocket, '-3 -3 -3', '3 3 3'); // give it some size so it can be shot
 
     rocket.classname          = "walker_rocket";
@@ -514,7 +514,7 @@ void walker_postthink()
 
 void walker_attack()
 {
-    sound (self, CH_WEAPON_A, "weapons/uzi_fire.wav", VOL_BASE, ATTN_NORM);
+    sound (self, CH_WEAPON_A, "weapons/uzi_fire.wav", VOL_BASE, ATTEN_NORM);
     fireBallisticBullet (self.tur_shotorg, self.tur_shotdir_updated, self.shot_spread, self.shot_speed, 5, self.shot_dmg, self.shot_force, DEATH_TURRET_WALK_GUN, 0, 1, autocvar_g_balance_uzi_bulletconstant);
     endFireBallisticBullet();
     pointparticles(particleeffectnum("laser_muzzleflash"), self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);