]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_fireball.qc
Merge branch 'master' into mirceakitsune/multijump
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_fireball.qc
index 0462cd9018b256f0febe222f9e415b3c164e3a2c..368faecbf3b9c340fb945a673102e20e31ba2f97 100644 (file)
@@ -1,6 +1,7 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(FIREBALL, w_fireball, IT_FUEL, 9, WEP_TYPE_SPLASH, BOT_PICKUP_RATING_MID, "fireball", "fireball", "Fireball");
 #else
+#ifdef SVQC
 .float bot_primary_fireballmooth; // whatever a mooth is
 .vector fireball_impactvec;
 .float fireball_primarytime;
@@ -350,45 +351,68 @@ float w_fireball(float req)
                return self.ammo_fuel >= cvar("g_balance_fireball_primary_ammo");
        else if (req == WR_CHECKAMMO2)
                return self.ammo_fuel >= cvar("g_balance_fireball_secondary_ammo");
+       else if (req == WR_RESETPLAYER)
+       {
+               self.fireball_primarytime = time;
+       }
+       return TRUE;
+};
+#endif
+#ifdef CSQC
+float w_fireball(float req)
+{
+       if(req == WR_IMPACTEFFECT)
+       {
+               vector org2;
+               if(w_deathtype & HITTYPE_SECONDARY)
+               {
+                       // firemine goes out silently
+               }
+               else
+               {
+                       org2 = w_org + w_backoff * 16;
+                       pointparticles(particleeffectnum("fireball_explode"), org2, '0 0 0', 1);
+                       if(!w_issilent)
+                               sound(self, CHAN_PROJECTILE, "weapons/fireball_impact2.wav", VOL_BASE, ATTN_NORM * 0.25); // long range boom
+               }
+       }
+       else if(req == WR_PRECACHE)
+       {
+               precache_sound("weapons/fireball_impact.wav");
+               precache_sound("weapons/fireball_impact2.wav");
+       }
        else if (req == WR_SUICIDEMESSAGE)
        {
                if(w_deathtype & HITTYPE_SECONDARY)
-                       w_deathtypestring = "forgot about some firemine";
+                       w_deathtypestring = "%s forgot about some firemine";
                else
-                       w_deathtypestring = "should have used a smaller gun";
+                       w_deathtypestring = "%s should have used a smaller gun";
        }
        else if (req == WR_KILLMESSAGE)
        {
                if(w_deathtype & HITTYPE_SECONDARY)
                {
                        if(w_deathtype & HITTYPE_HEADSHOT)
-                               w_deathtypestring = "tried to catch #'s firemine";
+                               w_deathtypestring = "%s tried to catch %s's firemine";
                        else
-                               w_deathtypestring = "fatefully ignored #'s firemine";
+                               w_deathtypestring = "%s fatefully ignored %s's firemine";
                }
                else
                {
                        if(w_deathtype & HITTYPE_BOUNCE)
                        {
                                if(w_deathtype & HITTYPE_SPLASH) // BFG effect
-                               {
-                                       w_deathtypestring = "could not hide from #'s fireball";
-                               }
+                                       w_deathtypestring = "%s could not hide from %s's fireball";
                                else // laser
-                               {
-                                       w_deathtypestring = "saw the pretty lights of #'s fireball";
-                               }
+                                       w_deathtypestring = "%s saw the pretty lights of %s's fireball";
                        }
                        else if(w_deathtype & HITTYPE_SPLASH)
-                               w_deathtypestring = "got too close to #'s fireball";
+                               w_deathtypestring = "%s got too close to %s's fireball";
                        else
-                               w_deathtypestring = "tasted #'s fireball";
+                               w_deathtypestring = "%s tasted %s's fireball";
                }
        }
-       else if (req == WR_RESETPLAYER)
-       {
-               self.fireball_primarytime = time;
-       }
        return TRUE;
-};
+}
+#endif
 #endif