]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_hlac.qc
shotgun: play less ricoche sounds, this fixes performance issues for Unknown[NF]
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_hlac.qc
index 88990de62821685de13d1ce24ca0decad035ac23..6aaf174147142b1f70212fd276274cbec9c5c053 100644 (file)
@@ -74,6 +74,8 @@ void W_HLAC_Attack (void)
        missile.projectiledeathtype = WEP_HLAC;
 
        CSQCProjectile(missile, TRUE, PROJECTILE_HLAC, TRUE);
+
+       other = missile; MUTATOR_CALLHOOK(EditProjectile);
 }
 
 void W_HLAC_Attack2f (void)
@@ -116,6 +118,8 @@ void W_HLAC_Attack2f (void)
        missile.projectiledeathtype = WEP_HLAC | HITTYPE_SECONDARY;
 
        CSQCProjectile(missile, TRUE, PROJECTILE_HLAC, TRUE);
+
+       other = missile; MUTATOR_CALLHOOK(EditProjectile);
 }
 
 void W_HLAC_Attack2 (void)
@@ -226,9 +230,9 @@ float w_hlac(float req)
                precache_sound("weapons/laserimpact.wav");
        }
        else if (req == WR_SUICIDEMESSAGE)
-               w_deathtypestring = "should have used a smaller gun";
+               w_deathtypestring = "%s should have used a smaller gun";
        else if (req == WR_KILLMESSAGE)
-               w_deathtypestring = "was cut down by";
+               w_deathtypestring = "%s was cut down by %s";
        return TRUE;
 }
 #endif