]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_laser.qc
Work on adding separate switch delays for each weapon anim, plus clean up
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_laser.qc
index f2a4ba281509d6ff7df6a9f17a3d613e684a1b46..d68240c56cc18130107c28b3c71a7c80ba7a7ebd 100644 (file)
@@ -1,5 +1,15 @@
 #ifdef REGISTER_WEAPON
-REGISTER_WEAPON(LASER, w_laser, 0, 1, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH, 0, "laser", "laser", _("Laser"))
+REGISTER_WEAPON(
+/* WEP_##id  */ LASER,
+/* function  */ w_laser,
+/* ammotype  */ 0,
+/* impulse   */ 1,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating    */ 0,
+/* model     */ "laser",
+/* shortname */ "laser",
+/* fullname  */ _("Laser")
+);
 #else
 #ifdef SVQC
 void(float imp) W_SwitchWeapon;