]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_minstanex.qc
Merge remote-tracking branch 'origin/fruitiex/uzidebugprint'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_minstanex.qc
index ce97b02451210d7db63a342db4eb03254e98b2b8..89f209937a83f0cd58f6d335489761e89bdb41f2 100644 (file)
@@ -1,5 +1,5 @@
 #ifdef REGISTER_WEAPON
-REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_CANCLIMB | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", "MinstaNex");
+REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_CANCLIMB | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", _("MinstaNex"))
 #else
 #ifdef SVQC
 .float minstanex_lasthit;
@@ -43,7 +43,7 @@ void W_MinstaNex_Attack (void)
        // teamcolor / hit beam effect
        vector v;
        v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
-       if(teamplay)
+       if(teams_matter)
        {
            switch(self.team)
            {
@@ -85,7 +85,7 @@ void W_MinstaNex_Attack (void)
                if (g_minstagib)
                        self.ammo_cells = self.ammo_cells - 1;
                else
-                       self.ammo_cells = self.ammo_cells - cvar("g_balance_minstanex_ammo");
+                       self.ammo_cells = self.ammo_cells - autocvar_g_balance_minstanex_ammo;
        }
 }
 
@@ -178,23 +178,23 @@ float w_minstanex(float req)
                if(self.ammo_cells>0)
                        self.BUTTON_ATCK = bot_aim(1000000, 0, 1, FALSE);
                else
-                       self.BUTTON_ATCK2 = bot_aim(cvar("g_balance_laser_primary_speed"), 0, cvar("g_balance_laser_primary_lifetime"), FALSE);
+                       self.BUTTON_ATCK2 = bot_aim(autocvar_g_balance_laser_primary_speed, 0, autocvar_g_balance_laser_primary_lifetime, FALSE);
        }
        else if (req == WR_THINK)
        {
                if (self.BUTTON_ATCK)
                {
-                       if (weapon_prepareattack(0, cvar("g_balance_minstanex_refire")))
+                       if (weapon_prepareattack(0, autocvar_g_balance_minstanex_refire))
                        {
                                W_MinstaNex_Attack();
-                               weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_minstanex_animtime"), w_ready);
+                               weapon_thinkf(WFRAME_FIRE1, autocvar_g_balance_minstanex_animtime, w_ready);
                        }
                }
                else if (self.BUTTON_ATCK2)
                {
                        if (self.jump_interval <= time)
                        {
-                               self.jump_interval = time + cvar("g_balance_laser_primary_refire") * W_WeaponRateFactor();
+                               self.jump_interval = time + autocvar_g_balance_laser_primary_refire * W_WeaponRateFactor();
 
                                // ugly minstagib hack to reuse the fire mode of the laser
                                float w;
@@ -227,7 +227,7 @@ float w_minstanex(float req)
                if (g_minstagib)
                        return self.ammo_cells >= 1;
                else
-                       return self.ammo_cells >= cvar("g_balance_minstanex_ammo");
+                       return self.ammo_cells >= autocvar_g_balance_minstanex_ammo;
        }
        else if (req == WR_CHECKAMMO2)
                return TRUE;
@@ -254,9 +254,9 @@ float w_minstanex(float req)
                precache_sound("weapons/neximpact.wav");
        }
        else if (req == WR_SUICIDEMESSAGE)
-               w_deathtypestring = "%s did the impossible";
+               w_deathtypestring = _("%s did the impossible");
        else if (req == WR_KILLMESSAGE)
-               w_deathtypestring = "%s has been vaporized by %s";
+               w_deathtypestring = _("%s has been vaporized by %s");
        return TRUE;
 }
 #endif