#ifdef REGISTER_WEAPON
REGISTER_WEAPON(NEX, w_nex, IT_CELLS, 7, WEP_FLAG_NORMAL | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "nex", "nex", "Nex");
#else
+#ifdef SVQC
void SendCSQCNexBeamParticle() {
vector v;
v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
return TRUE;
};
#endif
+#ifdef CSQC
+float w_nex(float req)
+{
+ return TRUE;
+}
+#endif
+#endif