]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_porto.qc
Merge remote-tracking branch 'origin/master' into fruitiex/animations
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_porto.qc
index 95dc8bb5308cc66ca6775816c9de677c4248af5e..4d3b8588ecd90ac21f49b9eddf3499233ade491b 100644 (file)
@@ -9,42 +9,42 @@ REGISTER_WEAPON(PORTO, w_porto, 0, 0, WEP_TYPE_OTHER, 0, "porto" , "porto", _("P
 
 void W_Porto_Success (void)
 {
-       if(self.owner == world)
+       if(self.realowner == world)
        {
                objerror("Cannot succeed successfully: no owner\n");
                return;
        }
 
-       self.owner.porto_current = world;
+       self.realowner.porto_current = world;
        remove(self);
 }
 
 string W_ThrowNewWeapon(entity own, float wpn, float doreduce, vector org, vector velo);
 void W_Porto_Fail (float failhard)
 {
-       if(self.owner == world)
+       if(self.realowner == world)
        {
                objerror("Cannot fail successfully: no owner\n");
                return;
        }
 
        // no portals here!
-       Portal_ClearWithID(self.owner, self.portal_id);
-       self.owner.porto_current = world;
+       Portal_ClearWithID(self.realowner, self.portal_id);
+       self.realowner.porto_current = world;
 
-       if(!failhard && self.owner.playerid == self.playerid && self.owner.deadflag == DEAD_NO && !(self.owner.weapons & WEPBIT_PORTO))
+       if(!failhard && self.realowner.playerid == self.playerid && self.realowner.deadflag == DEAD_NO && !(self.realowner.weapons & WEPBIT_PORTO))
        {
                setsize (self, '-16 -16 0', '16 16 32');
                setorigin(self, self.origin + trace_plane_normal);
                if(move_out_of_solid(self))
                {
                        self.flags = FL_ITEM;
-                       self.velocity = trigger_push_calculatevelocity(self.origin, self.owner, 128);
+                       self.velocity = trigger_push_calculatevelocity(self.origin, self.realowner, 128);
                        tracetoss(self, self);
-                       if(vlen(trace_endpos - self.owner.origin) < 128)
+                       if(vlen(trace_endpos - self.realowner.origin) < 128)
                        {
-                               W_ThrowNewWeapon(self.owner, WEP_PORTO, 0, self.origin, self.velocity);
-                               centerprint(self.owner, "^1Portal deployment failed.\n\n^2Catch it to try again!");
+                               W_ThrowNewWeapon(self.realowner, WEP_PORTO, 0, self.origin, self.velocity);
+                               centerprint(self.realowner, "^1Portal deployment failed.\n\n^2Catch it to try again!");
                        }
                }
        }
@@ -53,7 +53,7 @@ void W_Porto_Fail (float failhard)
 
 void W_Porto_Remove (entity p)
 {
-       if(p.porto_current)
+       if(p.porto_current.realowner == p && p.porto_current.classname == "porto")
        {
                entity oldself;
                oldself = self;
@@ -66,7 +66,7 @@ void W_Porto_Remove (entity p)
 void W_Porto_Think (void)
 {
        trace_plane_normal = '0 0 0';
-       if(self.owner.playerid != self.playerid)
+       if(self.realowner.playerid != self.playerid)
                remove(self);
        else
                W_Porto_Fail(0);
@@ -93,62 +93,62 @@ void W_Porto_Touch (void)
                        return;
        }
 
-       if(self.owner.playerid != self.playerid)
+       if(self.realowner.playerid != self.playerid)
        {
-               sound(self, CHAN_PROJECTILE, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
+               sound(self, CH_SHOTS, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
                remove(self);
        }
        else if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_SLICK || trace_dphitcontents & DPCONTENTS_PLAYERCLIP)
        {
-               spamsound(self, CHAN_PROJECTILE, "porto/bounce.wav", VOL_BASE, ATTN_NORM);
+               spamsound(self, CH_SHOTS, "porto/bounce.wav", VOL_BASE, ATTN_NORM);
                // just reflect
                self.right_vector = self.right_vector - 2 * trace_plane_normal * (self.right_vector * trace_plane_normal);
                self.angles = vectoangles(self.velocity - 2 * trace_plane_normal * (self.velocity * trace_plane_normal));
        }
        else if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
        {
-               sound(self, CHAN_PROJECTILE, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
+               sound(self, CH_SHOTS, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
                W_Porto_Fail(0);
        }
        else if(self.effects & EF_RED)
        {
                self.effects += EF_BLUE - EF_RED;
-               if(Portal_SpawnInPortalAtTrace(self.owner, self.right_vector, self.portal_id))
+               if(Portal_SpawnInPortalAtTrace(self.realowner, self.right_vector, self.portal_id))
                {
-                       sound(self, CHAN_PROJECTILE, "porto/create.wav", VOL_BASE, ATTN_NORM);
+                       sound(self, CH_SHOTS, "porto/create.wav", VOL_BASE, ATTN_NORM);
                        trace_plane_normal = norm;
-                       centerprint(self.owner, "^1In^7-portal created.");
+                       centerprint(self.realowner, "^1In^7-portal created.");
                        self.right_vector = self.right_vector - 2 * trace_plane_normal * (self.right_vector * norm);
                        self.angles = vectoangles(self.velocity - 2 * trace_plane_normal * (self.velocity * norm));
                        CSQCProjectile(self, TRUE, PROJECTILE_PORTO_BLUE, TRUE); // change type
                }
                else
                {
-                       sound(self, CHAN_PROJECTILE, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
+                       sound(self, CH_SHOTS, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
                        trace_plane_normal = norm;
                        W_Porto_Fail(0);
                }
        }
        else
        {
-               if(self.owner.portal_in.portal_id == self.portal_id)
+               if(self.realowner.portal_in.portal_id == self.portal_id)
                {
-                       if(Portal_SpawnOutPortalAtTrace(self.owner, self.right_vector, self.portal_id))
+                       if(Portal_SpawnOutPortalAtTrace(self.realowner, self.right_vector, self.portal_id))
                        {
-                               sound(self, CHAN_PROJECTILE, "porto/create.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "porto/create.wav", VOL_BASE, ATTN_NORM);
                                trace_plane_normal = norm;
-                               centerprint(self.owner, "^4Out^7-portal created.");
+                               centerprint(self.realowner, "^4Out^7-portal created.");
                                W_Porto_Success();
                        }
                        else
                        {
-                               sound(self, CHAN_PROJECTILE, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
                                W_Porto_Fail(0);
                        }
                }
                else
                {
-                       sound(self, CHAN_PROJECTILE, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
+                       sound(self, CH_SHOTS, "porto/unsupported.wav", VOL_BASE, ATTN_NORM);
                        W_Porto_Fail(0);
                }
        }
@@ -160,7 +160,7 @@ void W_Porto_Attack (void)
 
        if not(self.items & IT_UNLIMITED_SUPERWEAPONS)
                self.weapons = self.weapons - (self.weapons & WEPBIT_PORTO);
-       W_SetupShot (self, FALSE, 4, "porto/fire.wav", CHAN_WEAPON, 0);
+       W_SetupShot (self, FALSE, 4, "porto/fire.wav", CH_WEAPON_A, 0);
        // always shoot from the eye
        w_shotdir = v_forward;
        w_shotorg = self.origin + self.view_ofs + ((w_shotorg - self.origin - self.view_ofs) * v_forward) * v_forward;
@@ -168,7 +168,7 @@ void W_Porto_Attack (void)
        //pointparticles(particleeffectnum("grenadelauncher_muzzleflash"), w_shotorg, w_shotdir * 1000, 1);
 
        gren = spawn ();
-       gren.owner = self;
+       gren.owner = gren.realowner = self;
        gren.playerid = self.playerid;
        gren.classname = "porto";
        gren.bot_dodge = TRUE;
@@ -270,7 +270,10 @@ float w_porto(float req)
                precache_sound ("porto/unsupported.wav");
        }
        else if (req == WR_SETUP)
+       {
                weapon_setup(WEP_PORTO);
+               self.current_ammo = ammo_none;
+       }
        else if (req == WR_RESETPLAYER)
        {
                self.porto_current = world;
@@ -290,9 +293,9 @@ float w_porto(float req)
                // nothing to do
        }
        else if (req == WR_SUICIDEMESSAGE)
-               w_deathtypestring = "%s did the impossible";
+               w_deathtypestring = _("%s did the impossible");
        else if (req == WR_KILLMESSAGE)
-               w_deathtypestring = "%s felt %s doing the impossible to him";
+               w_deathtypestring = _("%s felt %s doing the impossible to him");
        return TRUE;
 }
 #endif