]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_rocketlauncher.qc
Add checks for other.deadflag when announcing airshot -- this way airshots don't...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_rocketlauncher.qc
index dfd2c3f1906fcc514685883bc828286307fd0afa..23ebee65df5efcb6fc5514b4d299857bf1486fdf 100644 (file)
@@ -21,8 +21,9 @@ void W_Rocket_Explode ()
        if(other.takedamage == DAMAGE_AIM)
                if(other.classname == "player")
                        if(IsDifferentTeam(self.owner, other))
-                               if(IsFlying(other))
-                                       AnnounceTo(self.owner, "airshot");
+                               if(other.deadflag == DEAD_NO)
+                                       if(IsFlying(other))
+                                               AnnounceTo(self.owner, "airshot");
 
        self.event_damage = SUB_Null;
        self.takedamage = DAMAGE_NO;