]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_seeker.qc
shotgun: play less ricoche sounds, this fixes performance issues for Unknown[NF]
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_seeker.qc
index c91e4f40869ff7fb11e74a8cd9f514422c31b790..08b1a678269e3b88c8aa1a106a108f35c7aee022 100644 (file)
@@ -212,6 +212,8 @@ void Seeker_Fire_Missile(vector f_diff)
        missile.angles = vectoangles (missile.velocity);
 
        CSQCProjectile(missile, FALSE, PROJECTILE_SEEKER, TRUE);
+
+       other = missile; MUTATOR_CALLHOOK(EditProjectile);
 }
 
 void Seeker_Vollycontroler_Think()
@@ -351,6 +353,8 @@ void Seeker_Fire_Tag()
        missile.angles = vectoangles (missile.velocity);
 
        CSQCProjectile(missile, TRUE, PROJECTILE_TAG, FALSE); // has sound
+
+       other = missile; MUTATOR_CALLHOOK(EditProjectile);
 }
 
 
@@ -424,6 +428,8 @@ void Seeker_Fire_Flac()
        missile.flags = FL_PROJECTILE;
 
        CSQCProjectile(missile, TRUE, PROJECTILE_FLAC, TRUE);
+
+       other = missile; MUTATOR_CALLHOOK(EditProjectile);
 }
 
 void spawnfunc_weapon_seeker (void)