]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_tuba.qc
add a simple test function for last tuba notes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_tuba.qc
index 987e7b41e2570b6480e4d141aa546fcd3dc6ccec..1e47a3b3d1b36a512a910b793a02fc04be498de4 100644 (file)
@@ -7,6 +7,53 @@ REGISTER_WEAPON(TUBA, w_tuba, 0, 1, WEP_FLAG_HIDDEN | WEP_TYPE_SPLASH, BOT_PICKU
 .float tuba_smoketime;
 .float tuba_instrument;
 
+#define MAX_TUBANOTES 32
+.float tuba_lastnotes_last;
+.float tuba_lastnotes_cnt; // over
+.vector tuba_lastnotes[MAX_TUBANOTES];
+
+float W_Tuba_HasPlayed(entity pl, string melody)
+{
+       float i;
+       float n = tokenize_console(melody);
+       if(n > pl.tuba_lastnotes_cnt)
+               return FALSE;
+       for(i = 0; i < n; ++i)
+       {
+               vector v = pl.(tuba_lastnotes[mod(pl.tuba_lastnotes_last - i + MAX_TUBANOTES, MAX_TUBANOTES)]);
+               float ai = stof(argv(n - i - 1));
+               // n counts the last played notes BACKWARDS
+               // _x is start
+               // _y is end
+               // _z is note pitch
+               if(v_z != floor(ai))
+                       return FALSE;
+               // FIXME verify rhythm
+       }
+       pl.tuba_lastnotes_cnt = 0;
+       return TRUE;
+}
+
+void W_Tuba_NoteOff()
+{
+       // we have a note:
+       //   on: self.spawnshieldtime
+       //   off: time
+       //   note: self.cnt
+       if(self.owner.tuba_note == self)
+       {
+               self.owner.tuba_lastnotes_last = mod(self.owner.tuba_lastnotes_last + 1, MAX_TUBANOTES);
+               self.owner.(tuba_lastnotes[self.owner.tuba_lastnotes_last]) = eX * self.spawnshieldtime + eY * time + eZ * self.cnt;
+               self.owner.tuba_note = world;
+               self.owner.tuba_lastnotes_cnt = bound(0, self.owner.tuba_lastnotes_cnt + 1, MAX_TUBANOTES);
+
+               // debug
+               if(W_Tuba_HasPlayed(self.owner, "4 0 4 2"))
+                       dprint("Someone knows how to play Loom!\n");
+       }
+       remove(self);
+}
+
 float Tuba_GetNote(entity pl, float hittype)
 {
        float note;
@@ -78,6 +125,10 @@ float W_Tuba_NoteSendEntity(entity to, float sf)
 {
        float f;
 
+       msg_entity = to;
+       if(!sound_allowed(MSG_ONE, self.realowner))
+               return FALSE;
+
        WriteByte(MSG_ENTITY, ENT_CLIENT_TUBANOTE);
        WriteByte(MSG_ENTITY, sf);
        if(sf & 1)
@@ -107,8 +158,7 @@ void W_Tuba_NoteThink()
        entity e;
        if(time > self.teleport_time)
        {
-               self.realowner.tuba_note = world;
-               remove(self);
+               W_Tuba_NoteOff();
                return;
        }
        self.nextthink = time;
@@ -137,20 +187,31 @@ void W_Tuba_NoteThink()
        }
 }
 
-void W_Tuba_Attack(float hittype)
+void W_Tuba_NoteOn(float hittype)
 {
        vector o;
        float n;
+
        W_SetupShot(self, FALSE, 2, "", 0, autocvar_g_balance_tuba_damage);
 
        n = Tuba_GetNote(self, hittype);
 
+       hittype = 0;
+       if(self.tuba_instrument & 1)
+               hittype |= HITTYPE_SECONDARY;
+       if(self.tuba_instrument & 2)
+               hittype |= HITTYPE_BOUNCE;
+       if(self.tuba_instrument & 4)
+               hittype |= HITTYPE_HEADSHOT;
+
        if(self.tuba_note)
        {
                if(self.tuba_note.cnt != n || self.tuba_note.tuba_instrument != self.tuba_instrument)
                {
-                       remove(self.tuba_note);
-                       self.tuba_note = world;
+                       entity oldself = self;
+                       self = self.tuba_note;
+                       W_Tuba_NoteOff();
+                       self = oldself;
                }
        }
 
@@ -162,6 +223,7 @@ void W_Tuba_Attack(float hittype)
                self.tuba_note.tuba_instrument = self.tuba_instrument;
                self.tuba_note.think = W_Tuba_NoteThink;
                self.tuba_note.nextthink = time;
+               self.tuba_note.spawnshieldtime = time;
                Net_LinkEntity(self.tuba_note, FALSE, 0, W_Tuba_NoteSendEntity);
        }
 
@@ -202,14 +264,14 @@ float w_tuba(float req)
                if (self.BUTTON_ATCK)
                if (weapon_prepareattack(0, autocvar_g_balance_tuba_refire))
                {
-                       W_Tuba_Attack(0);
+                       W_Tuba_NoteOn(0);
                        //weapon_thinkf(WFRAME_FIRE1, autocvar_g_balance_tuba_animtime, w_ready);
                        weapon_thinkf(WFRAME_IDLE, autocvar_g_balance_tuba_animtime, w_ready);
                }
                if (self.BUTTON_ATCK2)
                if (weapon_prepareattack(1, autocvar_g_balance_tuba_refire))
                {
-                       W_Tuba_Attack(HITTYPE_SECONDARY);
+                       W_Tuba_NoteOn(HITTYPE_SECONDARY);
                        //weapon_thinkf(WFRAME_FIRE2, autocvar_g_balance_tuba_animtime, w_ready);
                        weapon_thinkf(WFRAME_IDLE, autocvar_g_balance_tuba_animtime, w_ready);
                }
@@ -217,8 +279,10 @@ float w_tuba(float req)
                {
                        if(!self.BUTTON_ATCK && !self.BUTTON_ATCK2)
                        {
-                               remove(self.tuba_note);
-                               self.tuba_note = world;
+                               entity oldself = self;
+                               self = self.tuba_note;
+                               W_Tuba_NoteOff();
+                               self = oldself;
                        }
                }
        }
@@ -227,6 +291,9 @@ float w_tuba(float req)
                precache_model ("models/weapons/g_tuba.md3");
                precache_model ("models/weapons/v_tuba.md3");
                precache_model ("models/weapons/h_tuba.iqm");
+               precache_model ("models/weapons/g_akordeon.md3");
+               precache_model ("models/weapons/v_akordeon.md3");
+               precache_model ("models/weapons/h_akordeon.iqm");
 
                //float i;
                //for(i = -18; i <= +27; ++i)
@@ -240,22 +307,20 @@ float w_tuba(float req)
        }
        else if (req == WR_RELOAD)
        {
-               // TODO switch to alternate instruments :)
+               // switch to alternate instruments :)
                if(self.weaponentity.state == WS_READY)
                {
-                       /*
                        switch(self.tuba_instrument)
                        {
                                case 0:
                                        self.tuba_instrument = 1;
-                                       self.weaponname = "laser";
+                                       self.weaponname = "akordeon";
                                        break;
                                case 1:
                                        self.tuba_instrument = 0;
                                        self.weaponname = "tuba";
                                        break;
                        }
-                       */
                        W_SetupShot(self, FALSE, 0, "", 0, 0);
                        pointparticles(particleeffectnum("teleport"), w_shotorg, '0 0 0', 1);
                        self.weaponentity.state = WS_INUSE;
@@ -267,7 +332,7 @@ float w_tuba(float req)
        else if (req == WR_CHECKAMMO2)
                return TRUE; // TODO use fuel?
        return TRUE;
-};
+}
 #endif
 #ifdef CSQC
 float w_tuba(float req)
@@ -282,11 +347,45 @@ float w_tuba(float req)
        }
        else if (req == WR_SUICIDEMESSAGE)
        {
-               w_deathtypestring = _("%s hurt his own ears with the @!#%%'n Tuba");
+               float instr;
+               instr = 0;
+               if(w_deathtype & HITTYPE_SECONDARY)
+                       instr |= 1;
+               if(w_deathtype & HITTYPE_BOUNCE)
+                       instr |= 2;
+               if(w_deathtype & HITTYPE_HEADSHOT)
+                       instr |= 4;
+               switch(instr)
+               {
+                       default:
+                       case 0: // Tuba
+                               w_deathtypestring = _("%s hurt his own ears with the @!#%%'n Tuba");
+                               break;
+                       case 1: // Accordeon
+                               w_deathtypestring = _("%s hurt his own ears with the @!#%%'n Accordeon");
+                               break;
+               }
        }
        else if (req == WR_KILLMESSAGE)
        {
-               w_deathtypestring = _("%s died of %s's great playing on the @!#%%'n Tuba");
+               float instr;
+               instr = 0;
+               if(w_deathtype & HITTYPE_SECONDARY)
+                       instr |= 1;
+               if(w_deathtype & HITTYPE_BOUNCE)
+                       instr |= 2;
+               if(w_deathtype & HITTYPE_HEADSHOT)
+                       instr |= 4;
+               switch(instr)
+               {
+                       default:
+                       case 0: // Tuba
+                               w_deathtypestring = _("%s died of %s's great playing on the @!#%%'n Tuba");
+                               break;
+                       case 1: // Accordeon
+                               w_deathtypestring = _("%s died of %s's great playing on the @!#%%'n Accordeon");
+                               break;
+               }
        }
        return TRUE;
 }