]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/common.qc
Merge branch 'master' into terencehill/tooltips_cleanup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / common.qc
index db712933d0bd4c31359071ceb26c831de5e34104..5a5e30bf79c11c92cd217c5e006bf0d399a92c73 100644 (file)
@@ -1,12 +1,12 @@
 #include "common.qh"
-#include "../_all.qh"
 
 #include "../t_items.qh"
 #include "../../common/constants.qh"
-#include "../../common/deathtypes.qh"
+#include "../../common/deathtypes/all.qh"
 #include "../../common/notifications.qh"
 #include "../../common/util.qh"
 #include "../../common/weapons/all.qh"
+#include "../../common/items/all.qc"
 
 void W_GiveWeapon (entity e, float wep)
 {SELFPARAM();
@@ -30,7 +30,7 @@ void W_PlayStrengthSound(entity player) // void W_PlayStrengthSound
                && ((time > player.prevstrengthsound + autocvar_sv_strengthsound_antispam_time) // prevent insane sound spam
                || (time > player.prevstrengthsoundattempt + autocvar_sv_strengthsound_antispam_refire_threshold)))
                {
-                       sound(player, CH_TRIGGER, W_Sound("strength_fire"), VOL_BASE, ATTEN_NORM);
+                       sound(player, CH_TRIGGER, SND_STRENGTH_FIRE, VOL_BASE, ATTEN_NORM);
                        player.prevstrengthsound = time;
                }
                player.prevstrengthsoundattempt = time;
@@ -38,7 +38,7 @@ void W_PlayStrengthSound(entity player) // void W_PlayStrengthSound
 
 float W_CheckProjectileDamage(entity inflictor, entity projowner, int deathtype, float exception)
 {
-       float is_from_contents = (deathtype == DEATH_SLIME || deathtype == DEATH_LAVA);
+       float is_from_contents = (deathtype == DEATH_SLIME.m_id || deathtype == DEATH_LAVA.m_id);
        float is_from_owner = (inflictor == projowner);
        float is_from_exception = (exception != -1);