]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/weaponsystem.qc
Use the player's color for Vortex charging instead of predefined colors
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / weaponsystem.qc
index fcce2a23d7a3c2427ae03a31c0b15efcfe57ce0b..fc2c3979c2b15226d5242fc95fdc641ad658b53e 100644 (file)
@@ -165,7 +165,7 @@ void CL_ExteriorWeaponentity_Think(entity this)
        else this.alpha = 1;
 
        Weapon wep = this.owner.(weaponentity).m_weapon;
-       if (wep) this.glowmod = weaponentity_glowmod(wep, this.owner, this.owner.clientcolors, this.owner.(weaponentity));
+       if (wep) this.glowmod = weaponentity_glowmod(wep, this.owner.clientcolors, this.owner.(weaponentity));
        this.colormap = this.owner.colormap;
        this.skin = w_ent.skin;