#ifndef WARPZONELIB_COMMON_H
#define WARPZONELIB_COMMON_H
-#if defined(CSQC)
- #include "../common/util-pre.qh"
- #include "../client/sys-pre.qh"
- #include "../dpdefs/csprogsdefs.qh"
- #include "../client/sys-post.qh"
- #include "../client/defs.qh"
- #include "../dpdefs/keycodes.qh"
- #include "../common/constants.qh"
- #include "../common/stats.qh"
- #include "anglestransform.qh"
- #include "mathlib.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../common/util-pre.qh"
- #include "../server/sys-pre.qh"
- #include "../dpdefs/progsdefs.qh"
- #include "../dpdefs/dpextensions.qh"
- #include "../server/sys-post.qh"
- #include "anglestransform.qh"
- #include "mathlib.qh"
-#endif
-
// uncomment this if your mod uses the roll angle in fixangle
// #define KEEP_ROLL
.float warpzone_fadestart;
.float warpzone_fadeend;
void WarpZone_SetUp(entity e, vector my_org, vector my_ang, vector other_org, vector other_ang);
+void WarpZone_Camera_SetUp(entity e, vector my_org, vector my_ang);
float WarpZoneLib_BoxTouchesBrush(vector mi, vector ma, entity e, entity ig);
vector WarpZoneLib_NearestPointOnBox(vector mi, vector ma, vector org);
#ifndef BITXOR_ASSIGN
# define BITXOR_ASSIGN(a,b) ((a) = ((a) | (b)) - ((a) & (b)))
#endif
-#endif
\ No newline at end of file
+float WarpZoneLib_MoveOutOfSolid(entity e);
+#define move_out_of_solid(e) WarpZoneLib_MoveOutOfSolid(e)
+
+float WarpZoneLib_ExactTrigger_Touch();
+void WarpZoneLib_ExactTrigger_Init();
+
+// WARNING: this kills the trace globals
+#define EXACTTRIGGER_TOUCH if(WarpZoneLib_ExactTrigger_Touch()) return
+#define EXACTTRIGGER_INIT WarpZoneLib_ExactTrigger_Init()
+#endif