]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
_animblend_fixbone: try fixing the animations when blending animations
authorRudolf Polzer <divverent@xonotic.org>
Wed, 23 Jan 2013 12:06:59 +0000 (13:06 +0100)
committerRudolf Polzer <divverent@xonotic.org>
Wed, 23 Jan 2013 12:06:59 +0000 (13:06 +0100)
commit59b5a3ceceacafffb83832dd2e80753b6dca4c8e
treea1e4ef5f89433e8a3e699c43ec03c956cb725521
parent7170086b517c814aa5ea60985993900492c8770a
_animblend_fixbone: try fixing the animations when blending animations

This will ensure the aiming direction is always forward, at the cost of
possibly screwing up the anims.
qcsrc/client/autocvars.qh
qcsrc/client/player_skeleton.qc
qcsrc/common/animdecide.qc