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Reimplement "Don't play any pain sound when hitting a frozen player (it happened...
authorterencehill <piuntn@gmail.com>
Mon, 15 Jun 2020 14:02:21 +0000 (16:02 +0200)
committerterencehill <piuntn@gmail.com>
Mon, 15 Jun 2020 14:02:21 +0000 (16:02 +0200)
commit82c24fb8603422412b0e83a2503861035d555db6
treefcdc80fa4119d9cd28a3bafd5356ae8660e5dd53
parent5b6979c453328abe7d06825670a4b7d37593ea36
Reimplement "Don't play any pain sound when hitting a frozen player (it happened while revive progress is on)" since the old implementation (429a67d) didn't let frozen players to be killed when they fall into the void
qcsrc/server/player.qc