]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/mutators/mutator/buffs/buffs.qc
Merge branch 'master' into mirio/balance
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / buffs / buffs.qc
2016-03-02 MirioMerge branch 'master' into mirio/balance
2016-02-21 MarioMerge branch 'Mario/balance_v2' into 'master'
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-02-13 MarioMerge branch 'terencehill/weaponmodel_effects_improveme...
2016-02-08 MarioMerge branch 'terencehill/csqc_cursor' into 'master'
2016-02-08 MarioMerge branch 'terencehill/fuelregen_powerup' into ...
2016-02-06 MarioAllow vampire buff to work with arc
2016-01-31 terencehillMerge branch 'master' into terencehill/weaponmodel_effe...
2016-01-23 MarioAdd default icons for teams 3 and 4 and neutral flag...
2016-01-22 MarioRemove flight buff
2016-01-22 MarioNew buff: Luck (random chance to deal 3x damage)
2016-01-16 MarioFurther reduce magnet buff's range, also fix it
2016-01-16 MarioFix buff timer when exiting vehicle
2016-01-15 MirioMerge branch 'master' into Mirio/balance
2016-01-15 MarioMerge branch 'packer/alias_movetospec' into 'master'
2016-01-15 MarioLower range of magnet item pickups, and greatly reduce...
2016-01-15 MarioFire inflicts no damage to inferno buff carriers, also...
2016-01-15 MarioFix naming of a variable which broke inferno's damage...
2016-01-15 MarioReplace medic's teamshoot healing ability with a nearby...
2016-01-06 MarioPurge self from PlayerDies
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-30 TimePathMakefile: use `-I.`
2015-12-29 TimePathWhitespace police
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-23 MarioReplace some player loops with fancy ones
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-17 MarioMove buffs away from spawnpoints a little bit if they...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathWeapons: store switchweapon as direct weapon reference
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-27 MarioDo another bunch of stats
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-25 MarioPotentially fix an issue with buff times and vehicle...
2015-11-21 MarioDo 10 more stats
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 TimePathReset: `this` param
2015-11-14 TimePathMerge branch 'terencehill/announcer_fix' into 'master'
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-10 TimePathBuffs: move definitions alongside buff mutator
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-06 MarioDon't offset buff location when spawning at a spawnpoin...
2015-11-05 TimePathMutators: self containment